Drag to set your angle, release a color shot, and make the bubble wall give way. Prism Pop is a physics-driven bubble puzzle set in a photo studio, where every shot has to manage both a match and the ceiling closing in.
Match three or more connected bubbles of the same color to pop them. When a group loses its support, hanging bubbles fall too, opening a larger line and pushing your FLASH meter upward. Clear the board to finish the stage. Miss the timing and the ceiling drops after a set number of shots; if the bubbles cross the danger line, the stage is lost.
The campaign contains 60 stages split across four studio muses:
• Lin Ke covers stages 1–15 with Gel, which recolors nearby bubbles around the shot
• Hoshino covers stages 16–30 with Strobe, which clears the shot's row
• Su Wan covers stages 31–45 with Frost, freezing the next four ceiling drops
• Eira covers stages 46–60 with Prism, a rainbow shot that adapts to nearby colors
The board expands from three colors to six as the campaign progresses. Drag across the board to preview the trajectory, bank shots from the side walls, and decide whether to take a small match or cut loose a hanging cluster. Reaching FLASH changes the next normal shot into a rainbow shot, giving a careful run one more way to open the wall.
Clear stages to earn coins, shards, and muse affinity. Use shards in the Studio gallery to unlock the four muses and select who appears behind the board. Energy gates later campaign runs and recovers over time. Optional rewarded videos can restore energy, continue a failed stage once, double stage rewards, grant a rainbow shot, recharge a skill, or add shards.
Prism Pop supports English, Chinese, Japanese, and Korean. The cleanest shot is the one that pops a color group, drops the unsupported bubbles, and leaves the danger line out of reach.
Aim color shots, pop groups of three, and stop the bubble wall before it drops.