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Game starts off pretty solid, and the loop is pretty addictive. However, the game is extremely unforgiving and as you get further, the controls become too clunky to be as responsive as the game demands you to be. From accidentally triggering abilities when trying to quickly aim, to the delay of switching between 2+ extreme angles to hit the tons of enemies on the screen, the game just becomes too much and not in a fun way. Maybe it's better on console/PC, but mobile is a no-go.
8 people found this review helpful

Logan
Overall graphics are dope. Issues need fixing: trance is useless and purely looks cool. It restricts full angle spectrum and does not launch spears far. (Enemies too close and below on boats are unhittable, and anything further than half the screen or in the air unhittable). Had to restart game to reinvest that useless upgrade. 2nd. The dotted arrows for the spear line are hard to fully see. I had to turn up my screen brightness to see it easier and I'm sitting in pitch black with laptop light
1 person found this review helpful

A Google user
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Fun, rewarding skill based game play (most of the time.) Good graphics, rad soundtrack. Powers are balanced. Boss battles are a battle of tedium and break the pacing. Parts with enemies on both sides don't take into account the invisible home button for some devices making completion frustrating. Game struggles to register your thumb/aiming when you are in the center of the screen causing unfair deaths and often ruining otherwise great runs.
7 people found this review helpful