Space Grunts 2

4.2
47 reviews
1K+
Downloads
Content rating
Teen
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image

About this game

Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck.

Don't want certain cards? don't pick them up! That's how you build your deck in this game: as you go.

When you encounter aliens, you will engage with them in a card-battle: Either you or the alien will choose the first card, depending on who attacks who. And then the other picks his card. Defeat the alien, and move on to the next! Card battles are swift, and to the point.

The game will randomly generate events, alternate routes and decide what effects plant-spores have on you or the aliens. Like I said: no two games will be the same!


FEATURES
- Endless variation - Every game plays like a unique mission for your away-team - the layout is different every time. From the level layouts, to special events, and alternate paths. Every game will be unique.

- Unique card/inventory system - Your inventory is your deck of cards, every weapon, shield, or item you pick up is a card you use in battles and sits in your inventory (your deck).

- Unlockable extras - Complete challenges to unlock special Trinkets to help you in your games. Complete multiply missions to permanently unlock Buff cards, and increase your experience level to unlock special passive cards.
Updated on
Jun 20, 2023

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection

Ratings and reviews

4.3
44 reviews
dc9wilson
November 9, 2023
You move around faster than the original but when you play your cards there's a noticeable delay which slows everything down & makes it become tedious. I've noticed the same areas repeating over & over too. The same rooms with the same layouts, the same cards & etc. repeat each playthrough. Not good for a roguelike. I love that there's random weather events, hidden areas & hidden levels. But it's just not as good as the original. The cards really hamper the experience compared to the original.
Did you find this helpful?
Wouter (Nod800)
October 23, 2023
More planet roaming than part 1. Better tactical battles but dislike you can't aim/fire anymore. Rather had cards as equipment that needs to be collected and wears out when player fires/moves X times. Manual aiming/firing as in part 1 would still be required.
1 person found this review helpful
Did you find this helpful?
A Google user
January 14, 2020
I love the pace of this game. It's a light dungeoncrawl, in space, with just enough customization on a clever combat mechanic. I usually don't care much for deck-building games because my small brain quickly gets overwhelmed with options, but this doesn't have that effect on me. It feels more like a "collect and prune" which I can deal with. Controls are great on a phone.
19 people found this review helpful
Did you find this helpful?