Great game, desperately needs swipe controls.. very hard to play with this clunky dpad
My favorite roguelike on android but the controls definitely need updated. They are just way too stiff. Maybe add a swipe option to give us a different way to work around the stiff controls. And for the life of me I cannot figure out how to find secret areas even when I have the hidden room sensor telling me it's nearby then I don't know if I'm supposed to shoot a wall or what to open it up.
My favorite mobile game, one minor problem is pressing the D-pad sometimes does nothing and sometimes registers 1 tap as 2. Swipe movement would be nice.
Really nice game, OP makes great stuff. Needs much more exposure when you look at the quality of OP's stuff compared to the usual Play Store crap!
Controls are unresponsive and not touch friendly Screenshots do not show that the movement control is a virtual joystick. This problem is worsened by the fact that the controller is unresponsive when pressing the outer edge button.
if all goes to plan, this update should finally fix all the level-generation bugs that have been hunting level 12! yay!
if you still run into the problem where walls are blocking the path, or enemies are walking on top of the walls and any other weird unsolvable obstacles.. please mail email@example.com or hop on the orangepixel forums at www.orangepixel.net and let me know (preferably with a screenshot of the problem!)