MONSTER MEAT is a monster-catching RPG where every fight is a fistful of dice. Each beast in your pack rolls its own die — attack teeth, guard faces, mending salves, and dead blank gaps — and you decide where every number lands.
THE DICE ARE THE FIGHT
- Every monster carries a die shaped by its role: damage-cut fangs, twin guards, twin heals
- Land combos — pairs, straights, one-blood hands — for stacking payoffs
- Five Types: beast eats bone, bone eats void, void eats storm, storm eats rot, rot eats beast. Aim along the ring and hit half again as hard
- Strong foes read your hand and punish it.
HUNT AND CAPTURE
- Wound a wild beast, throw a bone snare, and roll to capture it
- Over 170 species, from graveyard vermin to ghosts
- Rarity runs in the blood — commons, uncommons, rares, and alphas that arrive already dangerous
- Field four. Feed them monster meat to level
- Forge their dice face by face: customize your rolls
- Discover recipes that make a die roll again, strike twice, or triple
- Some species hunt as pairs. Field two bonded bloods and one face on the die starts hitting many times its size
THE DESCENT
- Crawl zone by zone through three regions on hand-tuned bosses
- The fallen stay down until the run ends — every swap, snare, and reroll matters
- Finish the run or lose the beasts you earned
- Quests, sweep boards, and a monthly season ladder for hunters who want the top
Catch monsters, roll their dice, and fight deeper into the wilds.