Missions, Engage
Dying at twenty metres no longer means dying empty-handed. Every run now hands you a stack of bite-sized missions — switch fifteen times, snag a few Crests, hold a streak — and clearing them pays out in cold hard Crests, win or wipe. There's a shiny new Missions screen to track the haul, and we eased the early walls so you actually live long enough to enjoy it. Oh, and slow-mo no longer overstays its welcome mid-rainbow. See you on the other side.