Space Maze: Neon Tunnel Runner

Contains adsIn-app purchases
Content rating
Everyone
1K+
Downloads
Content rating
Everyone
In-Game Purchases
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About this game

Drag your thumb to thread a spaceship through endless neon mazes. The ship never stops, so every gap is a split-second read. Miss, and you crash.

Space Maze is a one-thumb arcade tunnel runner built for the just-one-more-go itch. Walls rush at you with a single gap punched through. Line up, thread it, survive.

FIVE WAYS TO FLY
- ENDLESS. The classic run. Speed climbs and gaps tighten the further you fly, so a long run feels earned.
- ROLLER COASTER. The same one-thumb steering on a track that banks, climbs, dives and rolls. Hold your line while the world tilts.
- RELAX. No ramp, no pressure. Set your own speed and cruise.
- THE DAILY. One seeded maze a day, the same for everyone, with today's scores on one shared board and three relics to find.
- LEVELS. 36 levels across three zones. Finish, finish without a continue, and collect every treat to earn all three rings.

FLY THE MIDDLE
- Perfects. Thread the centre of a gate to build your combo. Skim a wall and the combo breaks on the spot.
- Brackets on the wall ahead show where your ship will arrive: green when you will clear, red when you will not, and a flight marker when you are lined up for a perfect.
- Crash and the game names the mistake: one cell high, two cells left, clipped the edge.
- Gold checkpoint posts line the tunnel, and every one you pass pays a few coins.

PULL OFF THE BIG MOVES
- SMASH. Now and then a red tile sits on a wall. Steer into it on purpose to punch straight through the next few walls in a burst of speed.
- WORMHOLES. Spot a rare spiralling portal and fly into it. Warp through hyperspace and drop back into the maze deeper and faster.
- SHIELDS. Arm one before a run and it takes one, two or three wall hits for you.

UNLOCK AND COLLECT
- The HANGAR. More than 30 ship shapes, from simple polygons to emoji, arcade favourites and real aircraft, plus colours, patterns, 15 worlds and music to fly them through. Earn coins by playing, and trade rare stars for exclusive gear or extra coins.
- Relics. Every Daily hides three in the colour of the day. Collect six of a colour to unlock its ship colour.
- Streaks. Play every day to earn rewards you cannot buy, from new colours and walls to a ship at 90 days.
- 46 goals to chase on your JOURNEY, from your first flight to a year-long streak and hidden top-tier runs.

COMPETE
- Global leaderboards for Endless, Roller Coaster and the Daily, with iPhone and Android players on the same boards.
- Pick a callsign from a word list, so every name on the board is clean.

PLAYS YOUR WAY
- Up to five attempts at a time, one back every hour, and coins or a quick ad top you up when you run dry. While you have one, the gap between crashing and flying again is a single tap.
- Out of luck mid-run? A continue gets you back in.
- Play offline. No login, no account, nothing to sign up for.
- iCloud sync carries your coins, unlocks and high scores across your devices.
- Reduce Motion and a minimal HUD are built into the settings.
- Synthwave look and sound, tuned to make the speed feel fast.

Free to play. Drag, dodge, repeat.
Drag to fly a neon ship through endless tunnels. One-thumb runner, one more go.
Updated on
Sep 21, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • This app may share these data types with third parties
    Location, Personal info and 4 others
  • This app may collect these data types
    Location, Personal info and 5 others
  • Data is encrypted in transit
  • Data can’t be deleted

What’s new

60 NEW LEVELS: Levels now runs to 8 zones and 96 levels, with asteroids from zone 4 and a clear run-up to the first wall.

THE HANGAR: dock mid-run to change your look or arm a shield, then launch straight back in.

One card to start a run. Levels comes first, your last choice is remembered, and a blinking dot suggests what to play next.

Challenge friends with the maze you just flew.

Fixed: VIEW PROGRESS after a level, asteroids hitting from beside the rock, and retry naming the wrong mode.