For those who dont know. This game was one of the very first final fantasy games released for the gameboy classics. It went by the title Final Fantasy Adventure when it was first initially released. For those who found this game disatisfying, please understand that this game was considered one of the greatest storylines that made final fantasy what it is today. Not many know it but this was one of the greatest tragic tales Final Fantasy has ever released. The endings an awesome twist as well. Play to find out.
Love it, but buggy Update: 4.5 hours in, just after Jadd in the desert, I was glitched into the ocean while riding my Chocobo while moving between area. I'm now unable to get back onto land, or dismount. Completely SOL now.*** I adore this remake as much as I adored the original, Final Fantasy Adventure. It's beautifully done without detracting from the original mechanics that I loved. Sword of Mana was a lovely remake as well, but this didn't redo a lot of the story and gameplay, so it's a nice refresh.
Amazing As far as modern remakes of old games go, this is about as faithful as it gets. The 3D enemy models, the world, the dungeons, and pretty much all elements in the game were all recreated with great precision, but with nice, small variations, such as changing certain ways the bosses attacked and moved, adding subtle elevation changes into the world map, and I particularly liked the addition of a second sickle. The rerecording of the music is glorious. This is hands down my favorite game soundtrack ever.
Really fun, smooth gameplay. Though this is a Final Fantasy game, it plays a lot like a retro Zelda. It reminds me of A Link to the Past or something. Same concept pretty much. It requires a lot of thinking and not just focused on combat. I like the way the story is flowing so far
I love the story so far, but my problem is that the controls think that I'm going diagonally down and to the right whenever I'm not touching it. It's really annoying, especially when I walk into a building and suddenly I'm outside again. Also, some of the enemies seem to walk straight through walls. You may have 4.3 stars, but there's still bugs that have been around since June 2016--that's an awfully long time since a last update to fix bugs. Please update the game, I really want to enjoy it without wrestling control of my hero from the computer.
This is the update that Final Fantasy Adventure really deserved! The controls are very intuitive and the new additions are great without taking away from the original gameplay I loved. The music and story are just as phenomenal with their new arrangements, and if I had one complaint, it's that I don't remember the Mantis Ant being this hard the first time around...
・Added the option to switch in-game BGM to the original Game Boy tracks
・Adjusted morningstar hit count
・Adjusted axe limit gauge technique timing
・Adjusted spear limit gauge technique timing
・Adjusted firing directions of Thunder and Flare spells
・Prevented auto-saving when HP is 0
・Fixed issue wherein defeating an enemy immediately after it landed a jump would result in the hero warping to an other area and dying
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On the 30 (+1)-year anniversary of its original release, King’s Knight returns!