
Luigi Mario
Played the demo. A good foundation, but still needs polishing and maybe more content, hard to say from demo. It's very easy to accidentally run into bullets since the player jumps high and pans the camera around a lot. The 3rd boss teleports onto you a lot. Map gen is a bit wonky, and sometimes places you into spikes after a boss. Swaping weapons mid combat is annoying, and sometimes locks you into your new weapon if the old one despawns. Several other minor things.

Mark Powers
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ok, it runs at a steady 60fps, but the controls could use some work. I tried the best configuration, but the game drops items in ways that are sometimes hard to interact with. I like the concept, but I wasn't having a lot of fun. the first boss isn't bad, but it felt like the battle just went too long.
Freedom Games LLC
August 23, 2025
Hello, we’re really sorry for the issue you experienced. Right after your feedback we released an update disabling the fog effect that was causing performance problems on some devices. The game should now run much more smoothly — please reinstall and give it another try. If you enjoy it now, we’d greatly appreciate if you could update your review!

Gilchrist TEKO-AGBO
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I'd go lower but I like the art style. it "functions" but not enough to meet quality standards; the game has potential but is poorly designed. Ex: why is it necessary for the player to manually pick the upgrades in the middle of combat? This creates conflict, makes it hard to play in the worst way; unnecessary and avoidable. This has to be reworked. It can succeed. & doesn't help that the pickups are hard to spot, will fall in the water and bounce up and down. These issues were solved long ago.