The game is great; feels like jumping into an Elder Scrolls game, but on a phone or tablet. All I want to see is customizable controls and respawning loot and enemies for dungeons. It becomes quite impossible to finish the game if you clear and loot a dungeon required for the story since the chests never close after they've been opened. Besides that this game is amazing, recomend to any people who like the open world rpg genre.
Love the game, but my only complaint is that the enemies don't respawn. It would make the game more challenging if the enemies came back every now and then. Or maybe some more quests? It's a great game overall. Hopefully you can add more to it and make the game longer.
No player-monster collision plus clunky 3D controls turn the game beyond playable. Impossible to reliably hold target on anything. It would be more bearable to play on a PC using a mouse. Reverted Y-axis by default also adds to initial confusion.
I'm picky and have VERY few games installed on my phone. I also cannot stand the trend these days (I'm old school) toward MMORPGs with no creativity, exploration, or story development. I also avoid painfully elementary games that lead the player by the nose every step of the way (might as well just watch a movie), removing virtually any choice or input from the user. The previous two comments encompass the vast majority of mobile RPGs. This game does not fit either of those categories and is the second best mobile RPG (by which I mean designed for mobile, not ported like Balder's Gate 1&2) I've ever played. Only Exiled Kingdoms has hooked me more strongly.
It. Rock if only there was a little bit more to do in the game and if there was a multiplayer function for online but you can still play offline and not have to have Wi-Fi and stuff like data
this game is great, it's like morrowind and oblivion smashed together. It's definitely worth downloading.
- Fixed a rare GUI deadlock
- Fixed spelling