
Pierre Giguère
Nice little hack-n-slash where users create smallish levels and link them into campaigns. Playing them earns you gear and abilities to improve your characters as well as goodies to fill your levels with. However the action is too fast: enemies will rush you in numbers and you don't have time to strategize nor target your abilities properly. Controls are wonky and many levels use "illusions" to fake complexity and make navigation tedious. The end result just isn't fun to play, which is a shame.

Jesse Habbick
- Flag inappropriate
- Show review history
Edit 5: Best game on the Play Store. The devs actively listen and respond. Tons of content and consistent updates. Yes, starting out progress is slow. The longer you stick it out, the more you're rewarded. My only suggestion is it would be nice if, when shattering inventory, there was an indicator as to which items are currently equipped to characters so I don't accidentally shatter an item I'm using. It gets difficult to track which items are being used vs which are not. Otherwise, superb game!
29 people found this review helpful
Trickster Arts
26 January 2020
Thanks for the feedback! It's not possible to know what players specifically want from their packs, but if you have a surplus of Monsters they can be shattered and formed into new Realms!

A Google user
It's actually quite a good game, other then some bugs, it's fine, but it's in its early stages so I don't blame it. But the paywall is quite frustrating, since it takes a long time to get packs, daily quests and hoping to get stars on your levels is the only think pushing me forward. If they made it so packs were a little easier to get, or to make it so all 3 quests appear every day, that would make it a better game, but for now this is my opinion.
11 people found this review helpful