01/23: NEW UPDATE DELETED all my Dore Bars; 3000+, what happened ? I got robbed in the new update ! But I am still truly amazed how deeply involved and interactive the Developers are with us. THANK you to the developers for listening to our concerns and recommendations. Great game overall ! Five stars ! Please keep the updates coming with new weapons, missions, and maps ! And about my Dore Bars ?!
Can you add a new mission mode? My thoughts are that you add a new mode in which you provide backup to your "loyal" country; Safe industries will provide ground and/or air support to the loyal country's Operating Base( not SAFE's FOB).................. Also can you make zombies randomly attack SAFE's FOB for added fun( but once a day only)
This game is great. The interface is relatively simple, decent graphics, and the gameplay is challenging and fun. Wotz has come a long way, and the developers have done a great job with fixing bugs, and updates every once in a while. I highly recommend this game to anyone who likes strategy/action/zombie genre, 5/5 stars all day.
Honestly the mines are pretty dumb. Cant even walk around to finish straggling zombies without a soldier accidently stepping on a mine
The game is great the only part I don't like us how long it takes to clear a 100% infected city. Why can't the other guys shoot out of the truck with the turret like in the Humvee? Maybe make an update to make it possible to modify or zombiefy the vehicles to make them more effective against large crouds of them
It's alright but it could use a bit a polishing. Specifically, the difficult progression. First couple of missions I got had me fighting 3 - 14 zombies which is kind of a snooze fest. Next mission had me fighting over a thousand zombies which surprise, ended up being even more of a snooze fest because at that point all I had access to were mac-10s, shotguns, and a few tac missiles, making it pretty tedious. A good way to improve it would be to make the zombie waves progressively get bigger as the game goes along instead of just sort of varying haphazardly
-- Mission continues only when all marine inventories closed
-- Accidentally exploding a nuke in-mission is now fixed
-- Rebels in vehicles no longer drive towards marines unless alert sounded
-- During missions at an FOB, marines can now enter/exit a parked chinook
-- Mine locations now save during mission-in-progress saves
(Complete any mission-in-progress before updating)
Sandbox cheat codes extended till end April '17! Find out more on our facebook fanpage @warofthezombie