◆ One realm, many warlords
From the Yellow Turban Rebellion of 184 to the fall of Shu in 263, choose one of fifteen eras.
Play as Cao Cao, Liu Bei or Sun Quan — or rise from an obscure warlord no history remembers.
◆ Build your state
Grow your cities with Farming, Trade, Levees, Relief and Build, and gather talent with Recruit and Search.
Appoint a Governor, a Strategist, a Grand General and a Commander-in-Chief — higher ranks open more offices.
Empty granaries starve your troops; when Public Order collapses, a city falls from within.
◆ War has a price
Every march needs food, and your stance each round — Assault, Steady or Ruse — decides the battle.
Officers meet in duels, and when a city falls you choose to Pacify, Plunder or Restore Order.
Nothing comes free.
◆ 644 real historical figures, every one with a portrait
Only people who actually lived appear. Not a single procedurally generated officer.
Each has a portrait, a courtesy name, birth and death years, and skills.
◆ Beyond unification
Uniting the realm is not the end. Name your dynasty, found a capital, proclaim an era name
and honor the founding ministers. The dynastic annals follow the decades that come after.
◆ Features
• 15 scenarios • 644 officers • 644 portraits
• 3 difficulty levels (Easy / Normal / Hard) — on Hard the AI really fights differently
• Spectate mode — watch the AI warlords contest the realm without a ruler of your own
• Duel Arena • Codex of officers, treasures and landmarks
• 10 save slots + autosave, fully playable offline
• Landscape only, optimized for tablets
• Ads appear only when a campaign starts — never during turns or battles
• English / Korean / Japanese / Traditional Chinese (switch anytime in Settings)
※ Officer biography text is available in the Korean version only.
※ Officer portraits were created with generative AI tools, then selected and retouched by hand.
All other elements (map, UI, game logic) were not AI-generated.
Classic turn-based Three Kingdoms strategy. 644 historical officers, 15 eras.