I like that it has so many different features and options, but unless someone already knows what everything means, then it's brutal to get the hang of. It could definately use more info icons next to other details that show up in multiple fields, like the "set" and "modify" options; the "If-Then-Else" feature could definately use more details. Maybe also adding custom resistance and immunity features, and vulnerability features. Maybe a "preview" option would be a good addition, as not everyone will know exactly how it will affect certain details of other options, so a way to see what it would affect before exporting it would be really useful, and less need for trial and error before it's ready. Like adding an option to make a temporary character sheet that you can use to do a quick check on how certain things would appear on the actual Character Sheet app. A template thing could be nice, don't know if that would affect much, but some people might find it useful if they were trying to set up a specific varient to a pre-existing Race and such. A way for creating specific types of weapons and such could also be useful, since many campaigns probably use custom weapons and stuff.
The UI could use a bit more fine tuning but and maybe I need a tutorial to use it properly without getting confused about what goes where and how certain aspects for custom feats work, other than that it's great.
Potential to be good, but there's problems. Hit dice should be changed to include the "d" for dice, subclass creation layout looks like the class creation, among other things.
Takes a bit to get used to, and have run into some limits. Overall a good tool for the persistent.
Great app. It could use a custom weapon builder though and maybe more descriptive explanations for what things are/do.
It's great but I wish there was a forum or drive that people could share custom builds on
Fixed display issue with some conditions
Fixed empty class equipment entries not removing correctly
Racial ability bonuses can be removed
Negative racial ability bonuses are now supported
Fixed an issue that could prevent racial ability modifiers from saving correctly