Gamdom
Gamdom is a calm, physical little puzzle: a hand-built tray full of coloured beads, and a row of gates waiting at the bottom - one gate per colour. Tilt the tray left or right and every bead rolls a step that way. A bead that reaches its own gate drops straight through and is sifted out, scored. A bead that reaches the wrong gate simply bounces back - it is never lost, never stuck for good, just waiting for you to tilt the other way and try again.
There is no timer pressure forcing a wrong move and no coin bought advantage: every one of the twenty trays is built from the ground up to be solvable, so a level that feels tangled always has a way through it, and Reset is right there if you want to start a tray fresh. What climbs as you go is the tray itself - more colours, more beads, a wider board to read - so the skill you are training is real: watching several colours drift at once and choosing when to tilt which way.
Clear a tray quickly and in few tilts for full stars and a bigger coin reward, then carry those coins into whatever the workshop has waiting. Twenty trays, one simple rule, no shortcuts - just you, the tilt, and the sift.
Gamdom - tilt the tray, sift every bead home