Clockwork Ascent is a vertical arcade climb built around one decision you make on every single wall: how long do you dare hold on?
THE COIL
Cling to a wall and your cat winds up like a spring. Release immediately and you get a short, weak hop that actually loses you height. Hold on and the coil tightens, until a late release launches you a full floor higher than a quick tap ever could. But grip is finite. Wait one beat too long and your claws slip.
Every wall is that gamble. The gauge turns gold the moment holding starts paying off, and red when you are one beat from falling. Learning to read it is the whole game.
THREE OFFLINE MODES
• Endless Climb - stream through validated routes through five worlds, from city rooftops to open space, and push your best height higher.
• Rival Race - first to 100 m against a local AI that runs your exact physics but winds its coil on a different rhythm. Watching it commit to a hold you would not have dared is the fun.
• Clockwork Owl - a three-phase boss fight. Collect purification cores between attack patterns and land them on the owl.
BUILT FOR SHORT SESSIONS
Tap anywhere to jump. Wall contact reverses your target automatically, so you never fight a virtual stick. Chain up to three air jumps, read the hazard telegraphs, and collect six original cats along the way. Every cat plays identically - they are cosmetic, never an advantage.
FAIR BY DESIGN
Every cat has identical stats. Nothing you can buy makes you climb higher - coins only unlock how your cat looks. There is no energy meter, no timer gating your next run, and no subscription.
Ads are kept deliberately light: none at all for your first runs, never during a climb, never on a personal record, and never in the boss fight. Rewarded videos are always optional, and a one-time Remove Ads purchase clears the rest.
PLAYS OFFLINE
No account and no login, ever. Progress, settings, records, and unlocked cats stay on your device. An internet connection is only used to load ads and to complete a purchase.
Playable in English and Korean, switchable at any time in Settings.
Wind the coil on the wall, release late, and launch a whole floor higher.