They do not ask for much.
You arrive at a shrine that has been waiting. Drop a coin. The shrine records it.
Drop another. Something somewhere notices.
Gods of Small Change is a 3D coin-pusher game about four minor gods who preside over the pocket change of a city that has long since stopped paying attention. Penneth keeps the pennies. Nikkal keeps the nickels. Dimeon keeps the dimes that almost made it. Quarrix divides the quarters. They do not appear in any catechism. They do not have a holiday. They are minor gods, and they are content with that, mostly.
You play by dropping coins into pachinko-style boards and watching what happens. Coins that fall off the front edge become offerings. Coins that fall off the sides are lost. Some gods prefer steady presence. Some prefer near-misses. Some prefer the coin to come apart in mid-air. Each god is happy in a different, specific way. None of them will tell you which.
The longer you worship at a shrine, the more it changes. Wood darkens. Copper appears. Crystals begin to emit a thin pale glow. The shrine remembers your attendance. So do the gods. Be careful — too much attention from one of them is a different thing than not enough.
Built for one-handed play. Built for the small windows of time you check your phone. Built without ads, without loot boxes, without timers that punish you for not coming back. The gods don't need that. They have other ways of getting your attention.