Counting I don't get the logic in some of the CPU's counting Im pretty sure I seen the CPU count two 4's two 6's and a 1 for 750 at one point and a couple of other hand. Also I don't like the whole last chance to beat someone. you hit ten thousand first you win ten thousand otherwise call the game ten thousand and whatever
Good, but there's an error. I like the simplicity, but there's an error. If you roll 3 x 5s, it scores 500 points. That's correct. On your next roll however, if you then roll a single 5, it should be an additional 50. Instead it makes it 1000 (ie, 4 x 5s). I noticed 3s seemed to work, but not sure about the other numbers. Just needs a quick bench test through the source code.
Thank you for replying I like the addition of the CPU. Played a few good games. I have noticed that in the final round the CPU will bank instead of playing it through to the end.
Almost perfect The only flaw is the pop-up that tells the score in between rounds stays up too long.. I can't wait for someone to invent 10000 app that allows play between friends in different locations.
I don't remember the rules being if you roll three 4's for example then roll again and roll one 4 that you can add it to the score.. this makes no sense to me. Also there's no rolling on option. For example if I roll a good score and keep it with say one or two dice left over the other player has an option to roll on from my score using the last of the dice.
The game cheats, in a real game you have to roll all the same numbers in the same roll. Not three 4s, then roll get more 4s & allow to double the first 400 points. If you roll three 4s in a roll them roll 1 or 2 more that is just 4s no extra double points. But if you roll four or more 4s in a single roll that's when you get to add extra points to it, three would be 400, four 800, five in the Same roll would be 1200. The key is the SAME ROLL.
Version 1.5 changes:
- You can now play against the computer
- Added German translation
- Improved the randomness of dice rolls