I built Froggles because I wanted to be able to play word games with my family without being flooded with ads and garbage. I made it squishy because that's what my youngest sister likes. I made it frog themed because my sons love frogs (who doesn't).
The game is simple. You get a board of letters and a couple of minutes.
Drag through neighboring letters to spell words. Longer words score more.
Everyone in the world gets the same Daily Board, so when you find a word your
friend missed, you get to brag about it.
The frogs are the reason you'll stay. Finishing rounds earns tadpoles, and
tadpoles hatch into Froggles. Every Froggle is grown from its own seed, so no
two are alike: different colors, patterns, eyes, and rarities, from everyday
pond greens to legendaries you might never see twice. Your Froggle gets hungry while you're away. It gets sad if you ignore it. Feed it, pet it (it's
squishy and stretchy), and it will grow to trust you.
There's more when you want it:
- Challenge friends to the exact board you just played and compare results word
for word.
- Live multiplayer matches, casual or ranked.
- A Froggledex to complete, with collector ranks for filling it.
- Seasons, daily streaks, achievements, and a pass with a one-of-a-kind
legendary at the end.
A note on money: Froggles is free, and paying never makes
you better at the game or luckier at hatching. Everything you can buy is
cosmetic or saves a little time. The hatch odds are public and identical for
everyone.
Froggles is made independently and it is still small enough that player
suggestions ship within weeks. Thank you for trying my game.