MaxTD.io Tower Defence

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Content rating
Everyone
10+
Downloads
Content rating
Everyone
In-Game Purchases
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About this game

In MaxTD.io you defend a single base in the middle of the field. All that matters is what you equip it with: buy weapons, upgrade weapons, set priorities. And you do it while the waves are running.

THE RUN
- Waves close in from every side and get harder step by step
- Kills turn into gold, gold turns into weapons and upgrades
- Spread out or dump everything into one weapon? Your call – mid-fight
- Bosses show up mid-run: different immunities, unique movement patterns, special mechanics
- Eventually the tower falls. That's the whole point.

BEFORE THE RUN
The real thinking happens up front: pick your loadout, spend your upgrades, build a strategy for the next attempt. Planning gets you further than clicking faster.

META PROGRESSION
- Every run generates diamonds
- Unlock [X] permanent improvements
- Even a failed run moves you forward

BUILT FOR MOBILE
- 30 seconds to learn, days to master
- No reflexes, no timers, no frantic tapping. Just decisions.
- Lovely visuals instead of abstract bars and circles

MaxTD.io is built by one developer. Got feedback, a bug or an idea? It comes straight to me: hello@maxtd.io or directly in your app account.
Buy weapons, upgrade fast, survive longer. One tower, endless waves.
Updated on
Oct 1, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • This app may collect these data types
    Personal info and App activity
  • Data is encrypted in transit
  • You can request that data be deleted

What’s new

• New: Immunities at a glance – from Stage 5 a panel shows what attackers and bosses are immune to and what comes next
• Potty Rush: redraw your starting cards for 1 diamond, new end screen with your card, fire rate and gold sources
• Stage 9: shields are now a colored ring, and the breaking hit deals double
• "MISS" and "2x" on your weapons now also in Stages 5 and 6
• Fixes for the leaderboard and end screen