
Eric Grassi
It's fine. One problem is that it can be easy to set off a mine when you're trying to move the puzzle or when you're trying to swipe up to quit. After spending a VERY long time over multiple sessions to solve a huge cube only to blow up because you're trying to get back to your home screen is hugely frustrating.

Ari Johnson
I really enjoy the app, i think it's a neat concept. My only two gripes are: 1. I couldn't skip the tutorial, even though, like many people, I am familiar with how Minesweeper is played. 2. The penalty for losing in campaign mode feels extremely harsh. Making people go back and redo a level they just completed if they make a single mistake feels like a very excessive punishment. My suggestion would be either do away with that entirely, or have some sort of system where you get, say, three tries
24 people found this review helpful

Jeremy Walton
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I love the concept. However, it does not follow the 3D aspect properly. Two games in a row, I lost because I was considering diagonal blocks on different faces to be adjacent to one another. For example there was a 1 block with two mines touching it, but the second mine was on a different face than the 1 block. If this problem were fixed, I could spend hours playing this game.
9 people found this review helpful