On an island where the grass bends in the wind, a tiny wizard wins back five lost elements.
- Five elements, fifteen spells
Fire, Frost, Storm, Wind and Earth each have three spells. Tap for a basic spell, hold and release for a charged spell, and use the small button for a secondary spell.
- Reactions that reward mixing
Strike a frozen foe with lightning to Shock it, freeze a burning foe to Quench it, smash a stunned foe with stone to Shatter it. Alternate two elements to unlock fusion spells such as Steam Eruption, Thunderstorm and Magma Field.
- Magic that changes the world
Fire really sets the grass alight and wind fans the flames. Freeze the lake into an ice bridge, or ride an updraft over burning grass to soar.
- Four regions to roam
South Hills, Wind Meadow, the Goblin Camp and the Whispering Forest, with shield brutes, goblin archers and wandering wisps.
- Easy to pick up
The first run gives you fire only. A short tutorial teaches walking through charged spells one step at a time, and a dodge roll gets you out of trouble.
No ads, no purchases, and it plays fully offline. Progress is saved only on your device.
A tiny wizard mixes fire, frost, storm, wind and earth across a 3D open island.