Jump a peg over its neighbour into an empty hole to remove the jumped peg. The two pegs and the hole must be in a straight line.
Diagonal jumps are not allowed.
Select a peg by touching it. It will then be displayed in an enlarged form. Select the destination hole. If this is a valid move the peg will be moved there and the intermediate peg removed.
To unselect a peg touch it again.
You win if you remove all but one peg and it is in the centre hole.
Remove all but one peg and have in the centre hole