Forty cards, face up, in ten columns of four. You can see every one of them, and most of the time you still cannot do a thing.
Here is why. A card travels alone. Never in a run, never two at once, however neatly they happen to be stacked. It lands only on a card of its own suit, exactly one rank higher. With two decks in play that is a narrow window, and the sixty-four cards held in the stock come out one at a time onto a waste pile that is never recycled. One pass. What you turn up is what you get.
The single mercy is the empty column, which will take absolutely any card. Clearing a column is the closest thing to a lever this game offers, and a good deal of the first half is spent trying to earn one.
This is a demanding patience and it makes no secret of it. Losing is ordinary. A win is worth something precisely because the board gave you so little to work with.
The board
- Two decks, 104 cards in total
- 10 tableau columns of 4 cards, all face up
- 8 foundations, each built up by suit from Ace to King
- 64 cards in the stock, turned one at a time, no second pass
- The game is won when all 104 cards reach the foundations
- Ten points per card promoted, and five for a card taken off the waste onto a column
In the app
Undo across the last hundred moves, so one wrong single-card decision does not cost you the evening. Hints. A tutorial with the rules in full. Statistics: games played, wins and best times. Card backs and table colours. Free to play, no sign-up, and it runs with no connection. 33 languages.
Contact: sbecker.app@gmail.com
Forty Thieves solitaire: 104 cards, 8 foundations. Free and offline.