The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history. In Fight, Magic, Items, Aidan Moher guides listeners through the history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best. Moher immerses listeners in the world of JRPGs, following the interconnected history through the lens of their creators and their stories full of hope and risk, from the tiny teams that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing boundaries with Phantasy Star; the team up between Horii and Sakaguchi to create Chrono Trigger; or the mashup of Disney with Final Fantasy in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, this book captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.