The Greatest Stories Ever Played: Video Games and the Evolution of Storytelling

· Blackstone Publishing · Vorgelesen von Graham Halstead
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7 h 16 Min.
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We all know that video games are fun, but can a video game make you cry? Can it tell you a powerful love story? Can a video game make you think differently about war? About the environment? About the choices you make?

Whether it’s playing through blockbuster-esque adventures (Uncharted, God of War, The Last of Us), diving deep into hidden bits of story and lore (Red Dead Redemption II, BioShock, Journey) or building relationships that change the fate of the world itself (Persona 5, Undertale), video games are bringing stories to life in ways that are immediate, interactive, and immersive.

Focusing on some of the best, most memorable, experiences in gaming, The Greatest Stories Ever Played examines the relationship between gaming and storytelling in a new way.

Autoren-Profil

Dustin Hansen, author of Game On! and the Microsaurs series, was raised in rural Utah. His love of pixels and controllers led him into a career in video games. He has made titles for everything from a 386 PC to the iPhone, and from the PlayStation One to the Xbox One. Dustin and his family live in rural Utah once again, where he is the current king of the family Mario Kart circuit. Find him online @DustHansen.

Graham Halstead is a Brooklyn-based actor and voice artist. His voice work includes animation, commercials, and Audie and AudioFile Earphones Award-winning audiobook narration. His work in the theater includes performances in New York, regionally in Washington DC, and internationally in Edinburgh and London. His most recent television work can be seen on AMC.

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