An Introduction to GameGuru

· CRC Press
3,0
2 recensioni
Ebook
446
pagine
Idoneo

Informazioni su questo ebook

GameGuru is an entry-level engine designed to be easy to use as well as being extremely accessible for the user. This book gives users the information needed to access the full depth of features available in the program. Details on how to perform more complex tasks are not found easily anywhere else or in any of the GameGuru documentation. This book will cover all of the common topics including building levels, coding, AI and more.

Key Features

  • The only book the fully covers the GameGuru engine.
  • Includes robust documentation to perform complex tasks that are not outlined anywhere else.
  • Includes level building, coding, AI and more.
  • Included are scripts and demo maps for readers to learn from.
  • GameGuru is the ultimate start-to-finish guide

Valutazioni e recensioni

3,0
2 recensioni
Filippo Bevilacqua
14 ottobre 2019
this book is very detailed and well-ordered. There is everything you need to use gameguru to the fullest. I recommend it for those who want to learn more about the game engine.
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Informazioni sull'autore

Michael Messina is currently Chief Linux Systems Engineer for Rite Aid Corp. He has had an interest in game development since coding basic games on an 8086. Michael has written bots, levels and mods for Quake, Mechwarrior 4 and others. Michael is the creator of the Game-Guru Advanced Time of Day and Weather system, Light Kit, Camera Kit and other script-based items. Messina is also behind some of the more premier skyboxes for GameGuru.

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