Android Game Programming By Example: Harness the power of the Android SDK by building three immersive and captivating games

· Packt Publishing Ltd
4.4
9条评价
电子书
388

关于此电子书

Key Features
    Book DescriptionThe book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed.What you will learn
    • Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds
    • Design and implement genuinely challenging and playable levels
    • Implement the critical main game loop
    • Implement basic and advanced collision detection mechanics
    • Bring to life a challenging enemy AI
    • Make the math behind 2D rotation, velocity, and collisions simple
    • Run your game designs at 60 frames per second or better
    • Process multitouch screen input effectively and efficiently
    • Implement a multitude of other game features such as pickups, firing weapons, HUDs, generating and playing sound FX, scenery, level transition, high scores, and more
    • Implement a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates
    Who this book is for

    探索更多

    评分和评价

    4.4
    9条评价

    作者简介

    John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.

    为此电子书评分

    欢迎向我们提供反馈意见。

    如何阅读

    智能手机和平板电脑
    只要安装 AndroidiPad/iPhone 版的 Google Play 图书应用,不仅应用内容会自动与您的账号同步,还能让您随时随地在线或离线阅览图书。
    笔记本电脑和台式机
    您可以使用计算机的网络浏览器聆听您在 Google Play 购买的有声读物。
    电子阅读器和其他设备
    如果要在 Kobo 电子阅读器等电子墨水屏设备上阅读,您需要下载一个文件,并将其传输到相应设备上。若要将文件传输到受支持的电子阅读器上,请按帮助中心内的详细说明操作。

    John Horton的更多图书

    类似电子书