Memories of Envy

Vampire Memories

Book 3
Sold by Penguin
2
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A reluctant predator, Eleisha Clevon is determined to locate all vampires still existing in isolation, so she might offer them sanctuary at her home in Portland-and more importantly, so she can teach them to feed without killing.

But the beautiful and delicate Simone Stratford doesn't want to be saved. Made into a vampire in the Roaring Twenties, she enjoys playing her own elaborate games with mortals, stoking their passion for her before finally draining them of their blood. And soon Eleisha and her protector, Philip Branté, find themselves caught up in one of Simone's games, which turns into a battle for Eleisha's life and Philip's soul...
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About the author

Barb Hendee grew up just north of Seattle, Washington. She completed her master's degree in composition theory at the University of Idaho and then taught college English for ten years in Colorado. She and her husband, J.C., are coauthors of the bestselling Noble Dead Saga. They live in a quirky little town near Portland, Oregon with two geriatric and quite demanding cats. Visit Barb's Web site at www.barbhendee.org.
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4.5
2 total
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Additional Information

Publisher
Penguin
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Published on
Oct 5, 2010
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Pages
336
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ISBN
9781101464502
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Features
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Language
English
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Genres
Fiction / Fantasy / Dark Fantasy
Fiction / Romance / Fantasy
Fiction / Thrillers / Supernatural
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Content Protection
This content is DRM protected.
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Eligible for Family Library

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A NEW YORK TIMES 100 NOTABLE BOOKS OF 2019 SELECTION

From #1 New York Times bestselling author Stephen King, the most riveting and unforgettable story of kids confronting evil since It.

In the middle of the night, in a house on a quiet street in suburban Minneapolis, intruders silently murder Luke Ellis’s parents and load him into a black SUV. The operation takes less than two minutes. Luke will wake up at The Institute, in a room that looks just like his own, except there’s no window. And outside his door are other doors, behind which are other kids with special talents—telekinesis and telepathy—who got to this place the same way Luke did: Kalisha, Nick, George, Iris, and ten-year-old Avery Dixon. They are all in Front Half. Others, Luke learns, graduated to Back Half, “like the roach motel,” Kalisha says. “You check in, but you don’t check out.”

In this most sinister of institutions, the director, Mrs. Sigsby, and her staff are ruthlessly dedicated to extracting from these children the force of their extranormal gifts. There are no scruples here. If you go along, you get tokens for the vending machines. If you don’t, punishment is brutal. As each new victim disappears to Back Half, Luke becomes more and more desperate to get out and get help. But no one has ever escaped from the Institute.

As psychically terrifying as Firestarter, and with the spectacular kid power of It, The Institute is Stephen King’s gut-wrenchingly dramatic story of good vs. evil in a world where the good guys don’t always win.
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