Exploring Raspberry Pi: Interfacing to the Real World with Embedded Linux

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Expand Raspberry Pi capabilities with fundamental engineering principles

Exploring Raspberry Pi is the innovators guide to bringing Raspberry Pi to life. This book favors engineering principles over a 'recipe' approach to give you the skills you need to design and build your own projects. You'll understand the fundamental principles in a way that transfers to any type of electronics, electronic modules, or external peripherals, using a "learning by doing" approach that caters to both beginners and experts. The book begins with basic Linux and programming skills, and helps you stock your inventory with common parts and supplies. Next, you'll learn how to make parts work together to achieve the goals of your project, no matter what type of components you use. The companion website provides a full repository that structures all of the code and scripts, along with links to video tutorials and supplementary content that takes you deeper into your project.

The Raspberry Pi's most famous feature is its adaptability. It can be used for thousands of electronic applications, and using the Linux OS expands the functionality even more. This book helps you get the most from your Raspberry Pi, but it also gives you the fundamental engineering skills you need to incorporate any electronics into any project.

  • Develop the Linux and programming skills you need to build basic applications
  • Build your inventory of parts so you can always "make it work"
  • Understand interfacing, controlling, and communicating with almost any component
  • Explore advanced applications with video, audio, real-world interactions, and more

Be free to adapt and create with Exploring Raspberry Pi.

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About the author

DR. DEREK MOLLOY is a senior lecturer at the School of Electronic Engineering, Faculty of Engineering and Computing, Dublin City University, Ireland. He is also the author of the hugely popular book on the BeagleBone platform titled Exploring BeagleBone, also published by Wiley. His popular YouTube video series has introduced millions of people to embedded Linux and digital electronics topics. He has received several awards for teaching and learning, including the 2012 Irish Learning Technology Association (ILTA) national award for Innovation in Teaching and Learning. The same year, he was also awarded the Dublin City University President's Award for Excellence in Teaching and Learning.

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Additional Information

Publisher
John Wiley & Sons
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Published on
Jun 9, 2016
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Pages
720
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ISBN
9781119188704
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Best For
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Language
English
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Genres
Computers / Hardware / General
Technology & Engineering / General
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Content Protection
This content is DRM protected.
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Reading information

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In-depth instruction and practical techniques for building with the BeagleBone embedded Linux platform

Exploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual—you’ll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book’s companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need.

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Hands-on learning helps ensure that your new skills stay with you, allowing you to design with electronics, modules, or peripherals even beyond the BeagleBone. Insightful guidance and online peer support help you transition from beginner to expert as you master the techniques presented in Exploring BeagleBone, the practical handbook for the popular computing platform.

Machine Vision Algorithms in Java provides a comprehensive introduction to the algorithms and techniques associated with machine vision systems. The Java programming language is also introduced, with particular reference to its imaging capabilities. The book contains explanations of key machine vision techniques and algorithms, along with the associated Java source code.
Special features include:
- A complete self-contained treatment of the topics and techniques essential to the understanding and implementation of machine vision.
- An introduction to object-oriented programming and to the Java programming language, with particular reference to its imaging capabilities.
- Java source code for a wide range of practical image processing and analysis functions.
- Readers will be given the opportunity to download a fully functional Java-based visual programming environment for machine vision, available via the WWW. This contains over 200 image processing, manipulation and analysis functions and will enable users to implement many of the ideas covered in this book.
- Details relating to the design of a Java-based visual programming environment for machine vision.
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- A wide range of illustrative examples.
- Practical treatment of the subject matter.
This book is aimed at senior undergraduate and postgraduate students in engineering and computer science as well as practitioners in machine vision who may wish to update or expand their knowledge of the subject. The techniques and algorithms of machine vision are expounded in a way that will be understood not only by specialists but also by those who are less familiar with the topic.
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? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away!

? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own

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? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!

? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.

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It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.

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