Programming with JAVA - A Primer: Third Edition

McGraw-Hill Professionals
31
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 Programming with JAVA, 3e, incorporates all the updates and enhancements added to JAVA 2 and J2SE 5.0 releases. The book presents the language concepts in extremely simple and easy-to-understand style with illustrations and examples wherever necessary.

Salient Features

  • Fully explaines the entire Java language.
  • Discusses Java's unique features snduch as packages a interfaces.
  • Shows how to create and implement applets.
  • Illustrates the use of advanced concepts like multithread and graphics.
  • Covers exception handling in depth.
  • Debugging excercises and two full-fledged projects.
  • Includes model questions from the Sun Certified JAVA Programmer Exam.

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About the author

 E. Balaguruswamy is Chairman, EBG Foundation and former Vice-Chancellor, Anna University, Chennai. He is a teacher, trainer and consultant in the fields of Information Technology and Management. He holds an M.E.(Honours) in Electrical Engineering and Ph.D. in Systems Engineering from the Indian Institute of Technology, Roorkee. His areas of interest include Object-Oriented Software Engineering, Electronic Business, Technology Management, Business Process Re-engineering and Total Quality Management.

    A profile writer, he has authored a large number of research papers and several books. His best selling books among others include:

  • Programming in BASIC, 3/e
  • Programming in ANSI C, 3/e
  • Object-Oriented Programming with C++, 3/e
  • Programming in C#, 3/e
  • Numerical Methods
  • Reliability Engineering

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Additional Information

Publisher
McGraw-Hill Professionals
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Published on
Jun 4, 2014
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Pages
483
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Language
English
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Genres
Computers / Programming / Object Oriented
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Content Protection
This content is DRM protected.
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As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, "non-optimal" applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as "refactoring," these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use. . .until now. In Refactoring: Improving the Design of Existing Code, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process.

With proper training a skilled system designer can take a bad design and rework it into well-designed, robust code. In this book, Martin Fowler shows you where opportunities for refactoring typically can be found, and how to go about reworking a bad design into a good one. Each refactoring step is simple--seemingly too simple to be worth doing. Refactoring may involve moving a field from one class to another, or pulling some code out of a method to turn it into its own method, or even pushing some code up or down a hierarchy. While these individual steps may seem elementary, the cumulative effect of such small changes can radically improve the design. Refactoring is a proven way to prevent software decay.

In addition to discussing the various techniques of refactoring, the author provides a detailed catalog of more than seventy proven refactorings with helpful pointers that teach you when to apply them; step-by-step instructions for applying each refactoring; and an example illustrating how the refactoring works. The illustrative examples are written in Java, but the ideas are applicable to any object-oriented programming language.

The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned.

Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform.

This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts.

Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them.

The topics covered include

· Dividing an enterprise application into layers

· The major approaches to organizing business logic

· An in-depth treatment of mapping between objects and relational databases

· Using Model-View-Controller to organize a Web presentation

· Handling concurrency for data that spans multiple transactions

· Designing distributed object interfaces

 Fully updated to reflect Java SE 7 language changes, Advance Java®, Volume II—Advanced Features, Fifteenth Best Selling Edition, is the definitive guide to Java’s most powerful features for enterprise and desktop application development. 
"I was fortunate indeed to have worked with a fantastic team on the design and implementation of the concurrency features added to the Java platform in Java 5.0 and Java 6. Now this same team provides the best explanation yet of these new features, and of concurrency in general. Concurrency is no longer a subject for advanced users only. Every Java developer should read this book." 
--Martin Buchholz 
JDK Concurrency Czar, Sun Microsystems 

"For the past 30 years, computer performance has been driven by Moore's Law; from now on, it will be driven by Amdahl's Law. Writing code that effectively exploits multiple processors can be very challenging. Java Concurrency in Practice provides you with the concepts and techniques needed to write safe and scalable Java programs for today's--and tomorrow's--systems." 
--Doron Rajwan 
Research Scientist, Intel Corp 

"This is the book you need if you're writing--or designing, or debugging, or maintaining, or contemplating--multithreaded Java programs. If you've ever had to synchronize a method and you weren't sure why, you owe it to yourself and your users to read this book, cover to cover." 
--Ted Neward 
Author of Effective Enterprise Java 

"Brian addresses the fundamental issues and complexities of concurrency with uncommon clarity. This book is a must-read for anyone who uses threads and cares about performance." 
--Kirk Pepperdine 
CTO, JavaPerformanceTuning.com 

"This book covers a very deep and subtle topic in a very clear and concise way, making it the perfect Java Concurrency reference manual. Each page is filled with the problems (and solutions!) that programmers struggle with every day. Effectively exploiting concurrency is becoming more and more important now that Moore's Law is delivering more cores but not faster cores, and this book will show you how to do it." 
--Dr. Cliff Click 
Senior Software Engineer, Azul Systems 

"I have a strong interest in concurrency, and have probably written more thread deadlocks and made more synchronization mistakes than most programmers. Brian's book is the most readable on the topic of threading and concurrency in Java, and deals with this difficult subject with a wonderful hands-on approach. This is a book I am recommending to all my readers of The Java Specialists' Newsletter, because it is interesting, useful, and relevant to the problems facing Java developers today." 
--Dr. Heinz Kabutz 
The Java Specialists' 

Designed for serious programmers, this reliable, unbiased, no-nonsense tutorial illuminates advanced Java language and library features with thoroughly tested code examples. As in previous editions, all code is easy to understand and displays modern best-practice solutions to the realworld challenges faced by professional developers. 

Volume II quickly brings you up-to-speed on key Java SE 7 enhancements, ranging from the new file I/O API to improved concurrency utilities. All code examples are updated to reflect these enhancements. Complete descriptions of new language and platform features are highlighted and integrated with insightful explanations of advanced Java programming techniques. You’ll learn all you need to build robust production software with 
Streams, files, and regular expressions 
XML 
Networking 
Database programming facilities 
JNDI/LDAP directory integration 
Internationalization 
Advanced Swing techniques 
JavaBeans components 
Web services 
Advanced platform security features 
Annotations 
Distributed objects 
Native methods, and more 
For detailed coverage of fundamental Java SE 7 features, including objects, classes, inheritance, interfaces, reflection, events, exceptions, graphics, Swing, generics, collections, concurrency, and debugging,
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