Hello! iOS Development is a tutorial designed for novice iOS developers. Using the Hello! style of User Friendly cartoons and illustrations, this entertaining book will guide you step-by-step as you write your first apps for the iPhone and iPad and add them to the App Store.
About This Book
To create a successful iPhone or iPad app you need a great idea, serious commitment, and some programming know-how. If you supply the idea and the commitment, this entertaining and easy-to-read book will help you pick up the coding skills you need to bring your app to life.
Hello! iOS Development is a tutorial designed for new iOS developers. It builds on your existing programming knowledge to create apps for the iPhone and iPad using the Objective-C language and Apple's free Xcode tools. Characters from the User Friendly cartoon series guide you as you write your first apps and add them to the App Store.
Written for readers with beginning-level programming skills. No prior experience with iOS development is assumed.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
What's Inside
No iPhone or iPad development experience required
Go from napkin sketch to finished app
Publish your apps in the App Store
Easy writing style with visual learning aids
About the Authors
Lou Franco is an iOS developer with over a decade of iOS experience.Eitan Mendelowitz teaches computing and the arts at Smith College.
Table of Contents PART 1 HELLO! IPHONE
Hello! iPhone
Thinking like an iPhone developer
Coding in Objective-C
PART 2 IPHONE APPLICATIONS: STEP BY STEP
Writing an app with multiple views
Polishing your app
Working with databases and table views
Creating a photo-based application
Moving, rotating, editing, and animating images
Working with location and maps
Accessing the internet
PART 3 GOING FROM XCODE TO THE APP STORE
Debugging and optimizing your application
Building for the device and the App Store
Computers & technology
About the author
Eitan Mendelowitz is an Assistant Professor of computing and the arts at Smith College. Working at the intersection of computer science and media art, he is currently developing mobile platforms to enable citizen science.
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