Introducing Computing: A guide for teachers

· Routledge
E-Book
156
Seiten
Zulässig

Über dieses E-Book

This timely new text provides an accessible introduction to teaching Computing, and computer programming. Specifically designed for non-specialists who need to develop new skills in Computing in order to meet the new curriculum requirements, it offers a useful guide to the subject, alongside worked examples of good practice.

Packed full of practical advice, the book examines different approaches to introducing children from age 5 to Computing, and describes a wide range of tried and tested projects that have been proven to work in schools. Including case studies and a glossary of key terms, it covers:

    • The key concepts in Computing and computational thinking
    • Using personal learning networks, social media and the 'wiki curriculum' to develop higher thinking skills and desirable learner characteristics
    • Links to the curriculum at Key Stages 1, 2 and 3
    • Practical ways to develop children’s Computing skills alongside creative writing, art and music
    • Gaming and computer science

Featuring a companion website www.literacyfromscratch.org.uk with extensive support materials, examples of pupils’ work, links to software and downloadable lesson plans, this is an essential text for all teachers and trainees who are responsible for the new Computing curriculum.

Autoren-Profil

Lawrence Williams was for many years an Assistant Head Teacher and Director of Creative Development at an "Outstanding" Science Specialist College in south London. His educational ideas about cross-curricular projects, online teaching and learning, and international collaborations have been widely presented and published, including in ICT textbooks by Routledge. He currently teaches Literacy, ICT, and Computing on Primary and Secondary ITE and MA courses, in and around London. He has numerous national and international teaching awards, including the 2012 Naace ICT Impact Award: Life Long Achievement.

Dieses E-Book bewerten

Deine Meinung ist gefragt!

Informationen zum Lesen

Smartphones und Tablets
Nachdem du die Google Play Bücher App für Android und iPad/iPhone installiert hast, wird diese automatisch mit deinem Konto synchronisiert, sodass du auch unterwegs online und offline lesen kannst.
Laptops und Computer
Im Webbrowser auf deinem Computer kannst du dir Hörbucher anhören, die du bei Google Play gekauft hast.
E-Reader und andere Geräte
Wenn du Bücher auf E-Ink-Geräten lesen möchtest, beispielsweise auf einem Kobo eReader, lade eine Datei herunter und übertrage sie auf dein Gerät. Eine ausführliche Anleitung zum Übertragen der Dateien auf unterstützte E-Reader findest du in der Hilfe.