Responsive Web Design: Learn how to adapt your website for mobile devices with HTML5, CSS3 and JavaScript

J.D Gauchat
Free sample

 Learn how to design your website for mobile devices. After reading this guide, you will know how to design your website with fixed and flexible layouts, and how to adapt the design to the size of the screen with Responsive Web Design.

Table of Contents

WEB DESIGN

Boxes

Display

Traditional Box Model

Floating Content

Floating Boxes

Absolute Positioning

Columns

Real-life Application

Flexible Box Model

Flex Container

Flexible Elements

Organizing Flexible Elements

Real-life Application

RESPONSIVE WEB DESIGN

Mobile Web

Media Queries

Breakpoints

Viewport

Flexibility

Box-sizing

Fixed and Flexible

Text

Images

Real-life Application

QUICK REFERENCE

Design

Columns

Flexible Model

Images

This guide assumes that you have a basic knowledge of HTML, CSS and JavaScript, and you know how to create files and upload them to a server. If you don't know how to program in HTML, CSS or JavaScript, you can download our guides Introduction to HTML, Introduction to CSS, and Introduction to JavaScript. For a complete course on web development, read our book HTML5 for Masterminds.

This guide is a collection of excerpts from the book HTML5 for Masterminds. The information included in this guide will help you understand a particular aspect of web development, but it will not teach you everything you need to know to develop a website or a web application. If you need a complete course on web development, read our book HTML5 for Masterminds. For more information, visit our website at www.formasterminds.com.

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Additional Information

Publisher
J.D Gauchat
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Published on
Jan 2, 2018
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Pages
124
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Language
English
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Content Protection
This content is DRM protected.
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Read Aloud
Available on Android devices
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Eligible for Family Library

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 Learn how to define user interfaces for your iOS applications using the visual tools provided by Xcode. After reading this guide, you will know how to start a new project, how to structure an application, how to generate the user interface and adapt it to different screens, how to work with view controllers, how to connect the interface with your code, and how to define and modify constraints from code.

Table of Contents

INTERFACE BUILDER

The Interface

Storyboard

Object Library

Guide Lines

Properties

Connections

Outlets

Connections in the Storyboard

Actions

Outlet Collections

ADAPTIVITY

Adapting the Interface

Auto Layout

Constraints

Assigning Constraints

Editing Constraints

Safe Area

Standard Values

Resolving Auto Layout Issues

Intrinsic Content Size

Multiple Views Constraints

Relations and Priorities

Stack Views

Document Outline Panel

Constraint Objects

Updating Frames

Size Classes

Adapting Properties

Adapting Constraints

Adapting Elements

Trait Collection Objects

Orientation

QUICK REFERENCE

Constraints

UIStackView

NSLayoutConstraint

UIVIew

NSLayoutXAxisAnchor, NSLayoutYAxisAnchor, and NSLayoutDimension

UITraitCollection

UITraitEnvironment

UIContentContainer

UIViewController

This guide assumes that you have a basic knowledge of app development and the Swift language. If you don't know how to program in Swift or the requirements for app development, download our guides Introduction to Swift and App Development. For a complete course on app development for iOS, read our book iOS Apps for Masterminds.

This guide is a collection of excerpts from the book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.

 Learn how to incorporate images, video and audio into your iOS applications. After reading this guide, you will know how to display images, how to create the app's icons and launching screen, how to play video and audio, how to manage the user's Photos Library, how to record video and audio from the camera and the microphone, and how to apply filters with Core Image.

Table of Contents

IMAGES

Using Images

Images and Image Views

Assets Catalog

Core Image

MEDIA

Video

Asset

Player Item

Player

Player Layer

Time

Video Player

AVKit Framework

Audio

Audio Player Delegate

Recording

User Media

Media Controller

Query Media

Image Picker Controller

Camera

Photo Library

Adapting the Controller

Storing Pictures

Modifying Pictures

Custom Controllers

Camera

Photos

Videos

QUICK REFERENCE

UIImage

UIImageView

CIImage

CIContext

CIFilter

AVURLAsset

AVPlayerItem

AVPlayer

AVPlayerLayer

CMTime

AVQueuePlayer

AVAudioPlayer

AVAudioPlayerDelegate

AVAudioRecorder

AVAudioRecorderDelegate

AVAudioSession

MPMediaPickerController

MPMediaPickerControllerDelegate

MPMediaItemCollection

MPMediaItem

MPMediaQuery

MPMediaPropertyPredicate

UIImagePickerController

UIImagePickerControllerDelegate

Functions

AVCaptureDevice

AVCaptureDeviceInput

AVCapturePhotoCaptureDelegate

AVCaptureSession

AVCaptureVideoPreviewLayer

AVCaptureConnection

AVCapturePhotoOutput

AVCapturePhotoSettings

AVCapturePhoto

PHAsset

PHImageManager

PHPhotoLibrary

This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. You should also know how to create and display Collection Views. If you don't know how to program in Swift, how to work with Collection Views, or how to create an application with Xcode, download our guides Introduction to Swift, Table Views and Collection Views, and Interface Builder. For a complete course on app development for iOS, read our book iOS Apps for Masterminds.

This guide is a collection of excerpts from the book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.

 Learn how to use Core Data to create an manage a database for your iOS applications. After reading this guide, you will know how to create a database, how to store, search, and retrieve information, and how to migrate data from an old database to a new one.

Table of Contents

CORE DATA

Object Graph

Data Model

Core Data Stack

Managed Object

Managing Objects

Counting Objects

Predicates

Sort Descriptors

Delete Objects

Fetched Results Controller

Sections

Search

Migration

QUICK REFERENCE

NSPersistentContainer

NSManagedObjectContext

NSManagedObject

NSFetchRequest

NSPredicate

NSSortDescriptor

NSFetchedResultsController

NSFetchedResultsControllerDelegate

NSFetchedResultsSectionInfo

This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. You should also know how to create and display Table Views. If you don't know how to program in Swift, how to work with Table Views, or how to create an application with Xcode, download our guides Introduction to Swift, Table Views and Collection Views, and Interface Builder. For a complete course on app development for iOS, read our book iOS Apps for Masterminds.

This guide is a collection of excerpts from the book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.

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