iOS Apps for Masterminds 3rd Edition: How to take advantage of Swift 4, iOS 11, and Xcode 9 to create insanely great apps for iPhones and iPads

J.D Gauchat
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Get ahead of everyone else and learn the latest technologies introduced by Apple. This is the first book to teach you how to work with Swift 4Xcode 9iOS 11 and the new APIs.

iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications.

This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by fully functional examples to guide beginners and experts through every single framework included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone.

The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds.

This book includes:
Introduction to Swift 4Swift ParadigmFoundation FrameworkUIKit FrameworkAuto LayoutSize ClassesNavigation ControllersScroll ViewsStack ViewsTable ViewsCollection ViewsSplit View ControllerAlert ViewsNotificationsFilesArchivingCore DataiCloudCloudKitCore Graphics and Quartz 2DCore AnimationAVFoundationCamera and Photos LibraryWeb Kit ViewsContactsSensorsMapKitGesture RecognizersTimersOperation QueuesError HandlingImage and VideoInternationalization...and more!

iOS app development with iOS 11, Xcode 9 and Swift 4

App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.

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Additional Information

Publisher
J.D Gauchat
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Published on
Nov 21, 2017
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Pages
828
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ISBN
9781979692182
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Language
English
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Content Protection
This content is DRM protected.
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Read Aloud
Available on Android devices
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Eligible for Family Library

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Build rich, maintainable multiplatform native mobile apps with Xamarin.FormsAbout This BookBuild an effective mobile app architecture with the Xamarin.Forms toolkitMaximize the testability, flexibility, and overall quality of your Xamarin.Forms mobile appThis step-by-step tutorial is packed with real-world scenarios and solutions to build professional grade mobile apps with Xamarin.FormsWho This Book Is For

This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level and make it more maintainable, testable, and flexible, then this book is for you.

What You Will LearnFind out how, when, and why you should use architecture patterns and get best practices with Xamarin.FormsImplement the Model-View-ViewModel (MVVM) pattern and data-binding in Xamarin.Forms mobile appsExtend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation serviceLeverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile appsWork with online and offline data in Xamarin.Forms mobile appsTest both business logic and user interface code in Xamarin.Forms mobile appsUse platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile appsExplore how to improve mobile app quality with analytics and crash reporting using Xamarin InsightsIn Detail

Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices.

We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding.

Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices.

We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding.

Then we will focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation, geo-location, and the camera, as well as how to use these services with inversion of control and dependency injection. Next we'll connect the app to a live web-based API and set up offline synchronization. Then, we'll dive into testing the app—both the app logic through unit tests and the user interface using Xamarin's UITest framework. Finally, we'll integrate Xamarin Insights for monitoring usage and bugs to gain a proactive edge on app quality.

Style and approach

This easy-to-follow, code-rich guide will walk you through building a real-world Xamarin.Forms mobile app from start to finish. Each chapter builds upon the app by applying new advanced functionalities, design patterns, and best practices.

With MIT’s App Inventor 2, anyone can build complete, working Android apps—without writing code! This complete tutorial will help you do just that, even if you have absolutely no programming experience.

Unlike books focused on the obsolete Google version, Learning MIT App Inventor is written from the ground up for MIT’s dramatically updated Version 2.

The authors guide you step-by-step through every task and feature, showing you how to create apps by dragging, dropping, and connecting puzzle pieces—not writing code. As you learn, you’ll also master expert design and development techniques you can build on if you ever do want to write code.

Through hands-on projects, you’ll master features ranging from GPS to animation, build high-quality user interfaces, make everything work, and test it all with App Inventor’s emulator. (You won’t even need an Android device!)

All examples for this book are available at theapplanet.com/appinventor

Coverage includes:

Understanding mobile devices and how mobile apps run on them Planning your app's behavior and appearance with the Designer Using the Blocks Editor to tell your app what to do and how to do it Creating variables and learning how to use them effectively Using procedures to group and reuse pieces of code in larger, more complicated apps Storing data in lists and databases Using App Inventor's gaming, animation, and media features Creating more sophisticated apps by using multiple screens Integrating sensors to make your app location-aware Debugging apps and fixing problems Combining creativity and logical thinking to envision more complex apps
Start building your very own mobile apps with this comprehensive introduction to Swift and object-oriented programmingKey Features A complete beginner's guide to Swift programming language Understand core Swift programming concepts and techniques for creating popular iOS apps Start your journey toward building mobile app development with this practical guideBook Description

Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps.

You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift.

What you will learn Become a pro at iOS development by creating simple-to-complex iOS mobile applications Master Playgrounds, a unique and intuitive approach to teaching Xcode Tackle the basics, including variables, if clauses, functions, loops and structures, classes, and inheritance Model real-world objects in Swift and have an in-depth understanding of the data structures used, along with OOP concepts and protocols Use CocoaPods, an open source Swift package manager to ease your everyday developer requirements Develop a wide range of apps, from a simple weather app to an Instagram-like social app Get ahead in the industry by learning how to use third-party libraries efficiently in your appsWho this book is for

This book is for beginners who are new to Swift or may have some preliminary knowledge of Objective-C. If you are interested in learning and mastering Swift in Apple’s ecosystem, namely mobile development, then this book is for you.

Develop highly efficient and appealing iOS applications by using the Swift languageAbout This BookDevelop a series of applications with Swift using the development kits and new/updated APIsUse the new features of iOS 8 to add new flavor to your applicationsA hands-on guide with detailed code snippets to aid you in developing powerful Swift applicationsWho This Book Is For

If you are an iOS developer with experience in Objective-C, and wish to develop applications with Swift, then this book is ideal for you. Familiarity with the fundamentals of Swift is an added advantage but not a necessity.

What You Will LearnUse playgrounds in Xcode to make the writing of Swift code productive and easyGet acquainted with the advanced features of Swift and make complete use of them in your codeAdd a new method for authentication to your app using Touch IDDevelop health-related apps using HealthKitTake your apps to the next level of performance and capability using MetalDevelop applications for wearables using WatchKitUse Notification Center to easily access all your notificationsMake your users devices more stylish by using Apple's built-in Quick Type keyboard, instead of the native oneIn Detail

After years of using Objective-C for developing apps for iOS/Mac OS, Apple now offers a new, creative, easy, and innovative programming language for application development, called Swift. Swift makes iOS application development a breeze by offering speed, security and power to your application development process. Swift is easy to learn and has awesome features such as being open source, debugging,interactive playgrounds, error handling model, and so on. Swift has simplified its memory management with Automatic Reference Counting (ARC) and it is compatible with Objective-C.

This book has been created to provide you with the information and skills you need to use the new programming language Swift. The book starts with an introduction to Swift and code structure. Following this, you will use playgrounds to become familiar with the language in no time. Then the book takes you through the advanced features offered by Swift and how to use them with your old Objective-C code or projects. You will then learn to use Swift in real projects by covering APIs such as HealthKit, Metal, WatchKit, and Touch ID in each chapter. The book's easy to follow structure ensures you get the best start to developing applications with Swift.

Style and approach

The book achieves its end goal by dividing its content into two parts. Part 1 will take the readers, who are new to Swift, through its architecture and basics. Part 2 of the book will cover content on application development with Swift.

The First Complete Guide to Mobile App Testing and Quality Assurance: Start-to-Finish Testing Solutions for Both Android and iOS

Today, mobile apps must meet rigorous standards of reliability, usability, security, and performance. However, many mobile developers have limited testing experience, and mobile platforms raise new challenges even for long-time testers. Now, Hands-On Mobile App Testing provides the solution: an end-to-end blueprint for thoroughly testing any iOS or Android mobile app.

Reflecting his extensive real-life experience, Daniel Knott offers practical guidance on everything from mobile test planning to automation. He provides expert insights on mobile-centric issues, such as testing sensor inputs, battery usage, and hybrid apps, as well as advice on coping with device and platform fragmentation, and more.

If you want top-quality apps as much as your users do, this guide will help you deliver them. You’ll find it invaluable–whether you’re part of a large development team or you are the team.

Learn how to

Establish your optimal mobile test and launch strategy Create tests that reflect your customers, data networks, devices, and business models Choose and implement the best Android and iOS testing tools Automate testing while ensuring comprehensive coverage Master both functional and nonfunctional approaches to testing Address mobile’s rapid release cycles Test on emulators, simulators, and actual devices Test native, hybrid, and Web mobile apps Gain value from crowd and cloud testing (and understand their limitations) Test database access and local storage Drive value from testing throughout your app lifecycle Start testing wearables, connected homes/cars, and Internet of Things devices

The new edition of HTML5 for Masterminds is ready. Now with a complete course on Web Development and Responsive Web Design. Learn how to create websites and applications for desktop and mobile devices with HTML, CSS, and JavaScript.

HTML5 for Masterminds leads the reader step-by-step to master the complex subjects required to create websites and web applications. After reading this book, you will know how to structure your documents with HTML, how to style them with CSS, and how to work with the most powerful JavaScript APIs.

This book is not an introduction, but instead a complete course that will teach you how to build responsive websites and amazing web applications from scratch. Every chapter explores both basic and sophisticated concepts of HTML, CSS, and JavaScript. Functional examples support the information introduced in every chapter to guide beginners and experts throughout every single element, style, and function included in these languages.

The goal of HTML5 for Masterminds is to make you familiar with the most advanced technologies for the web. It was designed to prepare you for the future, and it was written for the genius inside you, for Masterminds.


Introduction to HTML, CSS and JavaScript | Traditional and Flexible Box Models | Responsive Web Design | Video and Audio | Form API and Validation | Canvas API | WebGL API | Web Audio API | IndexedDB API | Web Storage API | File API | WebSocket API |WebRTC API | Stream API | Fullscreen API | Ajax Level 2 | Web Workers API | Drag and Drop API | History API | Web Messaging API | Pointer Lock API | Geolocation API | Page Visibility API | TextTrack API and more… 


This book includes:


HTML documents

CSS Style Sheets

JavaScript Programming

Responsive Web Design

 

2D and 3D Graphics

2D and 3D Animations

2D and 3D Video Games

 

CSS Traditional and Flexible Box Models

Video and Closed Captioning

Audio and 3D Audio

 

Form API

Canvas API

WebGL API and Three.js

Web Audio API

IndexedDB API

Web Storage API

File API

Web Socket API

WebRTC API

Stream API

FullScreen API

Ajax Level 2

Web Workers API

Drag and Drop API

History API

Web Messaging API

Pointer Lock API

Geolocation API

Page Visibility API

TextTrack API

 

HTML5, CSS3, JavaScript

 Learn how to program iOS applications with Swift. After reading this guide, you will know how to program in Swift, how to define functions and objects, and how to write code using the Swift paradigm.


Table of Contents


INTRODUCTION TO SWIFT

Computer Programs

Playground

Variables

Memory

Primitive Types

Declaration and Initialization

Arithmetic Operators

Constants

Data Types

Characters

Strings

Booleans

Optionals

Tuples

Collections

Arrays

Sets

Dictionaries

Conditionals and Loops

If and Else

Switch

While and Repeat While

For In

Control Transfer Statements

Guard

Enumerations

Associated Values


SWIFT PARADIGM

Programming Paradigms

Functions

Declaration of Functions

Generic Functions

Standard Functions

Scopes

Closures

Structures

Definition of Structures

Methods

Initialization

Property Keywords

Computed Properties

Type Properties and Methods

Primitive Type Structures and Casting

String Structures

Array Structures

Set Structures

Dictionary Structures

Range Structures

Enumerations

Objects

Definition of Objects

Property Observers

Type Properties and Methods

Optional Chaining

Reference Types

Memory Management

Inheritance

Type Casting

Any and AnyObject

Initialization

Deinitialization

Protocols

Definition of Protocols

Swift Protocols

Extensions

Delegates


This guide assumes that you have a basic knowledge of app development. For a complete course on app development for iOS, read our book iOS Apps for Masterminds.


This guide is a collection of excerpts from the book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.

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