Lieutenant Joel Gilmore is part of a space observation team who find themselves attacked by the very aliens they are watching. It becomes a race against time for their fellow soldiers to rescue them, but
in doing so, they unlock the shocking secrets of the solar system.
With thrilling action sequences and brilliantly characterized aliens, this science fiction novelist is one to watch–but be careful of the aliens. These are not Star Trek aliens with altered faces, but a glimpse of what really might be out there. . . .
From the Hardcover edition.
Susan and her friends are celebutantes. Their lives are powered by media awareness, fed by engineered meals, and underscored by cynicism. Everyone has a rating; the more viewers who ID you, the better. So Susan and her almost-boyfriend Derlock cook up a surefire plan: the nine of them will visit a Mars-bound spaceship and stow away. Their survival will be a media sensation, boosting their ratings across the globe. There's only one problem: Derlock is a sociopath. Breakneck narrative, pointed cultural commentary, warm heart, accurate science, a kickass heroine, and a ticking clock . . . who could ask for more?
Then her mother is arrested.
The only way to save her younger siblings from the degrading Shelter is by enlisting in the Militia, the faceless army that polices the Lunar bases and protects them from attacks by desperate Earth-dwellers. Training is brutal, but it’s where Phaet forms an uneasy but meaningful alliance with the preternaturally accomplished Wes, a fellow outsider.
Rank high, save her siblings, free her mom: that’s the plan. Until Phaet’s logically ordered world begins to crumble...
Suspenseful, intelligent, and hauntingly prescient, Dove Arising stands on the shoulders of our greatest tales of the future to tell a story that is all too relevant today.
"Free" first book to a science fiction action adventure mystery series. This
prequel focuses on the darkness that has stricken those who live within
the city of Noir. It's a darkness that will doom the planet if it isn't
stopped. A brave soul decides they can't be a bystander any longer and
sets a plan into motion that will forever change the world.
Shades of Gray Series:
1. Noir, City Shrouded By Darkness "Free"
2. From Moscow, With Love
3. Cerberus Versus Pandora
Enemy activity had fallen into an eerie calm, but everyone felt the coming storm—a terrible storm, poised to unleash its fury upon the galaxy. It seemed as though the entire universe was holding its breath. Waiting. Whether waiting for the salvation of mankind or its demise was yet unclear.
He set out to prove a theory. Now he’s racing to save the galaxy from his mistake.
Along with his newly found, rag-tag band of alien friends, Nick Bannon battles to keep his devastating technology out of the hands of the biomechanoid race known as the Mok’tu.
Nick is flung to a distant world when his hyperspace experiment goes awry. Technology can always be used for good or evil and now his peaceful experiment could become a horrific weapon of a malicious alien race. Every species in the galaxy is in danger of total annihilation and it may take one man’s greatest sacrifice to stop it.
Full 86,000 word space opera novel!
Official Website: TheHyperspaceProject.comSci-fi, Space Opera, Nanites, Hyperspace, Aliens, First Contact, Action, Adventure, Fun, Series, scifi, robot, mechanoid, prophecy, queen, battle, stargate, red shirts, takei, battle
⭐️⭐️⭐️⭐️⭐️ I found "The Hyperspace Project" to be an immensely enjoyable read. I kept picturing Harrison Ford, but with the Indiana Jones personality, but in a Blade Runner world as Nick Bannon. The pacing was great, Swan did an awesome job giving just enough desription of the new technology and alien races without dragging the story into a grinding halt. The story had a feel good sense that I got from watching "Guardians of the Galaxy" - where you get to know the characters to the point where you actually want to meet themand have a few drinks at a dive bar to hear more stories.
The dialogue and writing were top notch - and it was clear that this story was thought out before Swan committed it to paper. With all of the rehashes (really - can we do a Spiderman reboot just one more time please.....) it is nice to meet some new characters in a new adventure - and it doesn't have to end here, since Swan already has book two on the shelves.
Highly recommend this book for lovers of sci fi!!!" - Nathan Merceron
⭐️⭐️⭐️⭐️⭐️ "5 star sci-fi adventure - this book is FUN. The start of a new series, Book 1 : Awakenings does not disappoint. It has all the elements I desire in a good space adventure story - a reluctant hero fumbling his/her way through new alien space, interesting and unique aliens, exciting twists and turns, a good overall plot and a whole lot of fun. I am right on board the Hyperspace wagon, eagerly awaiting book 2, which means book 1 gets the OMGMOAR 5 star award from Tracing The Stars." -TracingTheStars.com
⭐️⭐️⭐️⭐️⭐️ "A lost Queen. An ancient prophecy. Worlds caught in an interstellar war between two malevolent alien races. Hyperspace, Nanites, Biomechanoids with a mysterious past. The Hyperspace Project is non-stop action and lots of fun." -John S.
⭐️⭐️⭐️⭐️⭐️ "I really enjoyed this book. There is a lot of action, but it's well balanced. If you like Star Trek or shows like Stargate, then I think you'll like this book. Fun characters and a story that flows well. Some good futuristic science too. (Nanites, hyperspace, gadgets etc.) I only wish that the second book was already available. There is also an interesting extra chapter that can be unlocked with clues from the book. That added an extra bit of fun to it as well." -Sara, BestIndieBooks.com
Karg woke to the sound of explosions rocking the ship. "Karg! Get to Bay One, we're about to have company!" Arya's voice demanded over his com-badge.
Karg fell out of bed onto his knees. The rumble of multiple blasts to the hull rang through his room. "What...what's going on? Arya?"
"Karg! Get your arsk to Bay One! Now!" The sounds of explosions on the bridge almost drowned out Arya's voice. "Raiders!"
"Frek!" Karg grumbled. He flew out of the door into the corridor, driving a passing Meth into the wall as they collided. The Meth crewmember stumbled to his feet in his cumbersome environmental suit and continued on his way. Karg was too distracted to apologize. He hopped down the hallway attempting to get a foot into his boot and still shaking off his grogginess. He finally got his feet stuffed into his boots before rounding the corner into Bay One. The fury of plasma blasts hitting the hull reverberated through the hangar like a giant drum. "I'm in Bay One. What the hetek is going on out there?"
Karg waited for what seemed like forever for an answer. The silence on the com had him worried. Finally, Arya replied. "Raiders. Everywhere. Too small and fast. Can't get a clear shot. Can't outrun them."
Suddenly Karg's com-badge screeched and whined. Then a strange voice broke in. "Captain of the Ashok, surrender and I may let your crew live."
Karg waited tensely through the long pause. Arya didn't appear to be responding to the raider's demands.
"Let me talk to Arnon," the voice demanded.
On the bridge, Arya sat tall and straight in the Captain's chair, glaring at the main view screen. An unkempt, scarred face stared back at her. Typical raider scum, in need of a good bath and some manners. At least over the vid-link she was spared from his stench.
All her training and time spent watching Argos command the ship had prepared her for this moment. "Raider baskurt. This is Captain Arya of the Ashok. I have been lenient with you so far, but do not try my patience. Perhaps you have heard about how we recently destroyed a Mok'tu Star-Killer. Leave now or suffer the same fate."
The commander of the raiders smirked. "Yeah I've heard of you alright. And I've heard about that weapon of yours. A weapon of that power would be worth a lot of credits. Way I hear it, that weapon could probably rip apart a whole planet. The fact that a craft that small can unleash that kind of power has me shakin' in my boots." The commander gave a sarcastic laugh. "The thing is...that weapon may be scary powerful when it's launched, but right now it's sitting safely aboard your ship. Now surrender before I take your ship apart, piece by piece!"
Arya's mind raced. They knew about the hyperspace ship, but they thought it was still aboard the Ashok. How could she use that to her advantage? And Arnon? How did they know Arnon?
"I've called your bluff, missy," the commander chided. "Time to pay up."
"Commander Scumbag," she began, taunting him with insults. "I do not negotiate with raiders and especially not with the likes of you. You have ballusks, I'll give you that. I can't believe you would threaten the ship carrying the biggest, baddest weapon around. What the hetek were you thinking? You're such a patuke. I have nothing more to say to you. You're not even worth the effort of killing. Get out of my way, and I will let you live. And before you go making another brilliant decision in your colorful, yet undoubtedly short career, I ask you, how sure are you that this weapon can't be fired from within the walls of this vessel? Are you willing to bet your life on it?"
The commander's reply was long in coming. The smaller raider vessels zipped around the Ashok like betiks on a syrup tree, continuing to fly hit and run maneuvers. The constant plasma blasts were beginning to weaken the Ashok's defenses.
Finally the commander's voice broke the silence. "I understand. You have principles. You don't negotiate with raiders. That's one of your principles. But, you see, I don't have any of them principles. Life's much simpler that way. Know what I'm say'n'?" The commander grinned, one gold tooth shining amidst his decaying, food encrusted teeth. "It's a shame that a pretty thing like you is going to have to die, but now you're trying my patience!"
Sirok sent a message to Arya's console with his wireless neural interface. The raiders had made it through the Ashok's collapsing shields and had blown off the outer door to Bay One. With the shields failing and the hull breached, there was nothing to stop them from entering the ship.
Arya severed communications with the raiders, and the view screen went blank. The time for posturing was over. The raiders in this sector were notoriously dangerous and most likely one of the main reasons so few ever returned from Demented Space. "Sirok, you have the con. Patch everything through to my PDU." Arya held up her personal data unit, a handy, do about anything, reconfigurable on the fly, mobile gadget that she seldom left behind. "Tell Karg I'm headed down there, and get everyone you can to Bay One. We need to stop them from getting into the rest of the ship!"
"Aye, Captain." Sirok busily typed on his console. His holo-display showed a diagram of the ship alongside a roster of the crew and their current locations.
Arya turned as she entered the transport tube. "Lock down the bridge." The tube doors slid shut with a whoosh, and the tube sped down to the bay level.
Sirok broadcasted a message to all hands, ordering them to defend the hangar bay. The bridge grew quiet. The bombardment had ceased. The raiders were now focused on taking the ship. Sirok put a priority-one lockdown in place, sealing off the bridge. Arya would be able to command the ship through her encrypted mobile data unit, but if all else failed, Sirok would have to take over command from the bridge. The protective mucus covering Sirok's body oozed faster. It was a natural bodily function for a Kymirian under stress, a vestige of his ancestry that allowed them to move quickly and replace the antibacterial covering at a more rapid rate. His nerves were beginning to get the best of him, and he could feel it in the thinning mucus running down his face. He knew that even with the bridge locked out the raiders could disable the engines and other systems if they infiltrated the ship.
Arya slid to a stop next to Karg in Bay One. The force field in the bay was holding, but through the translucent wall of static, the ominous presence of the raiders was apparent. A boarding party was nearing the field, spreading into several groups.
A handful of crewmembers ran into the bay behind Arya. Two Meths, a couple of Arisian ensigns, and Kyrk. Arya frowned. "That's it? That's all of you?"
"Hull breach in the aft section," Kyrk responded "Five of the crew were there when it happened. Three didn't make it. The other two are trapped."
Arya was all business. "Sket. It will have to do. Take cover. We draw the line here! Do you understand?"
"Yes, Sir!" the crew replied in true military fashion.
In front of them, the glove of an armored space suit pierced through the force field.
"Karg! They're coming through! They must be using a field modulator."
Another hand came through the force field, a pistol aimed and at the ready. Plasma blasts ricocheted off the metal crate in front of them as they ducked. "Open fire!" Arya commanded, as she popped up and fired several rounds at the raiders.
A barrage of plasma bolts streaked back and forth across the bay. Puffs of smoke rose from the impacting balls of plasma, creating an early morning fog-like haze throughout the bay.
💥 The Kael Jai series continues with the second book and follows Sylph, The Keeper, as he journeys to Earth to help save their human friends from a new threat. Kael Jai finds himself in the fight of his life when an unknown enemy begins invading his dreams. The device he left on Earth suddenly begins to send out a signal, and he urges Sylph to journey to Earth to protect Eva and Sam. But when Sylph arrives, he is stunned to realize that he is not alone on Earth, and the enemy he must fight has no name and no face. Incapacitated by a tech-virus, he is fighting not only to save Eva and Sam but to save himself and all that he holds dear.
Blurring the lines between First Contact, Space Fleet, Hard Science Fiction, Alien Invasion, Technothrillers, Genetic Engineering, Paranormal & Urban, Metaphysical & Visionary, Cyberpunk, Adventure, Alien, Artificial Intelligence, Aliens, Mutants, Psychics, Robots, Mystery, Romance, Metaphysical, Thor, Superhero, Sword, Invasion, Contact, Empire, Genes, Fleet, Extraterrestrial, Action, and Young Adult.
Emily Heart is a genetic freak.
But she wasn't born that way. Someone made her.
Someone stole her life and erased everything she knew to be true.
They gave her powers she's just beginning to understand, just beginning to harness.
Now a social outcast and on the run from deadly gangs, relentless cops, and a determined reporter, fifteen-year-old Emily wants her life back.
And she wants revenge.
Part 1 of the Time Jumper Series
NOTE: This series has been re-released with all new titles and covers. For more information, please visit the book pages on this site for Shadow Games, Shadow Prey, and Shadow Justice by author Jay J. Falconer.
Shadow Games includes parts 1 and 2 of Glassford Girl, while Shadow Prey is a re-release of Glassford Girl Part 3, and Shadow Justice is the forth and final part of Glassford Girl series of books.
What the Critics are Saying About This Series:
"a vigorous and engaging entry into a new and promising science fiction series. The narrative is lively and brisk, with plenty of page-turning action" ~IndieReader Book Reviews
"This new series by Jay J Falconer is a mind changer. He is so very adept at convincing us to suspend disbelief and to accept the very real possibility of time jumping" ~Amazon Vine Voice Review
"The author puts a whole new twist to the science fiction genre... It's not your normal sci-fi novel with the same over done plots... I was so sucked into the story, I almost believed it was true" ~Stuffed Shelves Book Reviews
"A heart-pounding thrill ride that sticks with you long after you finish, like a good cup of morning coffee. You might want to clear your schedule because you won't be able to put this one down" ~BookBreeze.com Review Team
When the adults volunteer to fight for their country and get ready to board the last few ships leaving Earth for the depth of space, Jim comes up with a plan that will allow him to enlist despite his young age. But that’s only the beginning of his space adventure, and nothing ever really goes as one hopes for.
Jim doesn’t even imagine the epic journey in store for him, and what a terrible curse a soldier’s duty can be. But he’ll learn along the way. He’ll learn that, at times, things can be different from what they look on the surface—and that a trustworthy friend can always be found, wherever you least expect it.
It’s a military space opera of about 150,000 words.