Arduino For Dummies

Sold by John Wiley & Sons
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The quick, easy way to leap into the fascinating world ofphysical computing

This is no ordinary circuit board. Arduino allows anyone,whether you're an artist, designer, programmer or hobbyist, tolearn about and play with electronics. Through this book you learnhow to build a variety of circuits that can sense or control thingsin the real world. Maybe you'll prototype your own product orcreate a piece of interactive artwork? This book equips you witheverything you'll need to build your own Arduino project, but whatyou make is up to you! If you're ready to bring your ideas into thereal world or are curious about the possibilities, this book is foryou. 

? Learn by doing ? start building circuits and programmingyour Arduino with a few easy to follow examples - rightaway!

? Easy does it ? work through Arduino sketches line by linein plain English, to learn of how a they work and how to write yourown

? Solder on! ? Only ever used a breadboard in the kitchen?Don't know your soldering iron from a curling iron? No problem,you'll be prototyping in no time

? Kitted out ? discover new and interesting hardware to makeyour Arduino into anything from a mobile phone to a geigercounter!

? Become an Arduino savant ? learn all about functions,arrays, libraries, shields and other tools of the trade to takeyour Arduino project to the next level.

? Get social ? teach your Arduino to communicate withsoftware running on a computer to link the physical world with thevirtual world

It's hardware, it's software, it's fun! Start building the nextcool gizmo with Arduino and Arduino For Dummies.

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About the author

John Nussey is a specialist in physical computing who has worked for many years creating interactive art installations and prototyping products using Arduino. He is a proud advocate of Arduino and teaches the craft of interaction design, hacking, and prototyping to people of all ages, competencies, and abilities.

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Additional Information

Publisher
John Wiley & Sons
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Published on
Apr 29, 2013
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Pages
456
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ISBN
9781118446430
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Language
English
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Genres
Computers / Hardware / General
Computers / Hardware / Peripherals
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Content Protection
This content is DRM protected.
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Read Aloud
Available on Android devices
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Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype.

Practical Arduino Engineering begins by outlining the engineering process, from the basic requirements and preliminary design to prototyping and testing. Each and every chapter exemplifies this process and demonstrates how you can profit from the implementation solid engineering principles—regardless of whether you just play in your basement or you want to publicize and sell your devices.

Arduino is a brilliant prototyping platform that allows users to test and iterate design ideas. Imitation by other Arduino makers, hackers and engineers often proves your design's popularity. Practical Arduino Engineering will teach you to follow the engineering process carefully; over time, you will be able to review and improve this process, and even extend its scope.

Practical Arduino Engineering is not purely theoretical. In addition, you'll learn the process of hardware engineering as applicable to Arduino projects, and the importance of the process in each and every project presented in this book.

To set the stage, Practical Arduino Engineering begins by reviewing the Arduino software landscape, then shows how to set up an Arduino project for testing. Even if you already know your compiler toolchain and the basics of Arduino programming, this refresher course can help fill in the gaps and explain why your compiler may spit out certain error messages.

Practical Arduino Engineering then gradually builds up the engineering process, from single devices like LCDs, potentiometers and GPS modules, to the integration of several modules into larger projects, such as a wireless temperature measurement system, and ultimately an entire robot.

The engineering projects become progressively more challenging throughout the first 4 engineering chapters. Next, you'll proceed with simple steps towards the first intelligent part of a robot: the object detector. You'll find yourself teaching your robot how to avoid very hot objects or insurmountable obstacles. The basic design requirements for a complete robot and, indeed, the detailed design and prototyping for robots can be extremely tricky, which is why engineering discipline is invaluable.

Practical Arduino Engineering then enters the world of domestic engineering by introducing home alarm systems—not quite as simple as they seem. A solid, robust system can only be built by following the engineering process detailed in previous chapters, and this section reinforces that process.

You'll then take a step further in your Arduino engineering process: instrumentation and control, and some error messaging using GSM. Control is introduced via the Xbox controller, a very powerful piece of technology able to play a considerable role in robotics projects. Having already learned to control motion and to sense and avoid objects, you'll learn how to debug your Arduino projects of varying complexities via the hardware instrumentation software LabVIEW.

To complete the journey into Practical Arduino Engineering, you'll discover how to use a special Arduino board to rely on Bluetooth Mate Silver for control of domestic and mobile Arduino projects. Using Bluetooth Mate Silver, you'll learn to implement basic engineering design with almost any Arduino project, and be able to justify, build, debug, and extend Arduino-based designs using a solid engineering approach.

Please note: the print version of this title is black & white; the eBook is full color.

Learn to easily build gadgets, gizmos, robots, and more usingArduino

Written by Arduino expert Jeremy Blum, this unique book uses thepopular Arduino microcontroller platform as an instrument to teachyou about topics in electrical engineering, programming, andhuman-computer interaction. Whether you're a budding hobbyist or anengineer, you'll benefit from the perfectly paced lessons that walkyou through useful, artistic, and educational exercises thatgradually get more advanced. In addition to specific projects, thebook shares best practices in programming and design that you canapply to your own projects. Code snippets and schematics will serveas a useful reference for future projects even after you'vemastered all the topics in the book.

Includes a number of projects that utilize differentcapabilities of the Arduino, while interfacing with externalhardwareFeatures chapters that build upon each other, tying in conceptsfrom previous chapters to illustrate new onesIncludes aspects that are accompanied by video tutorials andother multimedia content Covers electrical engineering and programming concepts,interfacing with the world through analog and digital sensors,communicating with a computer and other devices, and internetconnectivityExplains how to combine smaller topics into more complexprojectsShares downloadable materials and source code for everythingcovered in the bookProjects compatible with many official Arduino boards includingArduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due;Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work withArduino-compatible boards such as Freeduino and new third partycertified boards such as the Intel Galileo

Exploring Arduino takes you on an adventure andprovides you with exclusive access to materials not found anywhereelse!

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