This is no ordinary circuit board. Arduino allows anyone,whether you're an artist, designer, programmer or hobbyist, tolearn about and play with electronics. Through this book you learnhow to build a variety of circuits that can sense or control thingsin the real world. Maybe you'll prototype your own product orcreate a piece of interactive artwork? This book equips you witheverything you'll need to build your own Arduino project, but whatyou make is up to you! If you're ready to bring your ideas into thereal world or are curious about the possibilities, this book is foryou.
? Learn by doing ? start building circuits and programmingyour Arduino with a few easy to follow examples - rightaway!
? Easy does it ? work through Arduino sketches line by linein plain English, to learn of how a they work and how to write yourown
? Solder on! ? Only ever used a breadboard in the kitchen?Don't know your soldering iron from a curling iron? No problem,you'll be prototyping in no time
? Kitted out ? discover new and interesting hardware to makeyour Arduino into anything from a mobile phone to a geigercounter!
? Become an Arduino savant ? learn all about functions,arrays, libraries, shields and other tools of the trade to takeyour Arduino project to the next level.
? Get social ? teach your Arduino to communicate withsoftware running on a computer to link the physical world with thevirtual world
It's hardware, it's software, it's fun! Start building the nextcool gizmo with Arduino and Arduino For Dummies.
John Nussey is a specialist in physical computing who has worked for many years creating interactive art installations and prototyping products using Arduino. He is a proud advocate of Arduino and teaches the craft of interaction design, hacking, and prototyping to people of all ages, competencies, and abilities.
Arduino is a programmable circuit board that is being used byeveryone from scientists, programmers, and hardware hackers toartists, designers, hobbyists, and engineers in order to addinteractivity to objects and projects and experiment withprogramming and electronics. This easy-to-understand book is anideal place to start if you are interested in learning more aboutArduino's vast capabilities. Featuring an array of cool projects,this Arduino beginner guide walks you through every step of each ofthe featured projects so that you can acquire a clear understandingof the different aspects of the Arduino board.Introduces Arduino basics to provide you with a solidfoundation of understanding before you tackle your firstprojectFeatures a variety of fun projects that show you how to doeverything from automating your garden's watering system toconstructing a keypad entry system, installing a tweeting cat flap,building a robot car, and much moreProvides an easy, hands-on approach to learning more aboutelectronics, programming, and interaction design for Makers of allages
Arduino Projects For Dummies is your guide to turningeveryday electronics and plain old projects into incredibleinnovations.
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Adventures in Arduino is the beginner's guide to Arduinoprogramming, designed specifically for 11-to 15-year olds who wantto learn about Arduino, but don't know where to begin. Startingwith the most basic concepts, this book coaches you through ninegreat projects that gradually build your skills as you experimentwith electronics. The easy-to-follow design and clear,plain-English instructions make this book the ideal guide for theabsolute beginner, geared toward those with no computingexperience. Each chapter includes a video illuminating thematerial, giving you plenty of support on your journey toelectronics programming.
Arduino is a cheap, readily available hardware developmentplatform based around an open source, programmable circuit board.Combining these chips with sensors and servos allows you to gainexperience with prototyping as you build interactive electroniccrafts to bring together data and even eTextiles. Adventures inArduino gets you started on the path of scientists,programmers, and engineers, showing you the fun way to learnelectronic programming and interaction design.Discover how and where to begin Arduino programmingDevelop the skills and confidence to tackle other projectsMake the most of Arduino with basic programming conceptsWork with hardware and software to create interactiveelectronic devices
There's nothing like watching your design come to life andinteract with the real world, and Arduino gives you the capabilityto do that time and again. The right knowledge combined with theright tools can create an unstoppable force of innovation, and yourcuriosity is the spark that ignites the flame. Adventures inArduino gets you started on the right foot, but the path istotally up to you.
Prolific hacker and author Simon Monk also teaches basic principles to help you use new technologies with Raspberry Pi as its ecosystem continues to develop. This cookbook is ideal for programmers and hobbyists familiar with the Pi through resources, including Getting Started with Raspberry Pi (O’Reilly). Python and other code examples from the book are available on GitHub.Set up your Raspberry Pi and connect to a networkWork with its Linux-based operating systemProgram Raspberry Pi with PythonGive your Pi "eyes" with computer visionControl hardware through the GPIO connectorUse Raspberry Pi to run different types of motorsWork with switches, keypads, and other digital inputsUse sensors to measure temperature, light, and distanceConnect to IoT devices in various waysCreate dynamic projects with Arduino
Written by Arduino expert Jeremy Blum, this unique book uses thepopular Arduino microcontroller platform as an instrument to teachyou about topics in electrical engineering, programming, andhuman-computer interaction. Whether you're a budding hobbyist or anengineer, you'll benefit from the perfectly paced lessons that walkyou through useful, artistic, and educational exercises thatgradually get more advanced. In addition to specific projects, thebook shares best practices in programming and design that you canapply to your own projects. Code snippets and schematics will serveas a useful reference for future projects even after you'vemastered all the topics in the book.Includes a number of projects that utilize differentcapabilities of the Arduino, while interfacing with externalhardwareFeatures chapters that build upon each other, tying in conceptsfrom previous chapters to illustrate new onesIncludes aspects that are accompanied by video tutorials andother multimedia content Covers electrical engineering and programming concepts,interfacing with the world through analog and digital sensors,communicating with a computer and other devices, and internetconnectivityExplains how to combine smaller topics into more complexprojectsShares downloadable materials and source code for everythingcovered in the bookProjects compatible with many official Arduino boards includingArduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due;Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work withArduino-compatible boards such as Freeduino and new third partycertified boards such as the Intel Galileo
Exploring Arduino takes you on an adventure andprovides you with exclusive access to materials not found anywhereelse!