Sue Blackman has been an instructor in the 3D field for nearly 20 years at art schools and community colleges. She has been involved with the commercial development of real-time 3D engines for more than 10 years. In the past, she has been a contributing author for New Riders Press (Max4 Magic) and written for AMC Siggraph on serious games. She has written product training materials and instruction manuals for developing content with real-time 3D applications, used by multimedia departments in Fortune 1000 companies including Boeing, Raytheon, and Lockheed Martin, among others. In addition to writing and teaching, Sue has been the lead 3D artist on several games for Activision and its subsidiaries.
Adam Tuliper works as a Senior Software Engineer for Microsoft helping others achieve their technical vision across Windows, Web, and the Cloud. He works a lot with the gaming community in the western USA, co-runs the Orange County Unity Meetup, and is also an indie game dev working on new titles. He can be reached via his website, www.adamtuliper.com, and Twitter (http://twitter.com/adamtuliper).