There are 15 targets, the finest warriors in the world-commandos, spies, terrorists.
And they must all be dead by 12 noon, today. The price on their heads: almost $20 million each.
Among the names on the target list, one stands out. An enigmatic Marine named Shane Schofield, call-sign: SCARECROW.
And so Schofield is plunged into a headlong race around the world, pursued by a fearsome collection of international bounty hunters-including the 'Black Knight', a notoriously ruthless hunter who seems intent on eliminating only Schofield.
The race is on and the pace is frantic as Schofield fights for survival, in the process unveiling a vast international conspiracy and the terrible reason why he cannot, under any circumstances,
be allowed to live!
He led his men into hell in Ice Station.
He protected the President against all odds in Area 7.
This time it's different.
Because this time Scarecrow is the target.
Scarecrow is the third book in the Shane Schofield series. With new exotic locations and weaponry, plus a returning cast of old friends from the battlefield, Scarecrow is set to take the action/adventure world by storm, and leave readers gasping for air. With his trademark style, Matthew Reilly continues to establish himself as one of today's top thriller writers.
In 1942, Lawrence Pritchard Waterhouse—mathematical genius and young Captain in the U.S. Navy—is assigned to detachment 2702. It is an outfit so secret that only a handful of people know it exists, and some of those people have names like Churchill and Roosevelt. The mission of Waterhouse and Detachment 2702—commanded by Marine Raider Bobby Shaftoe-is to keep the Nazis ignorant of the fact that Allied Intelligence has cracked the enemy's fabled Enigma code. It is a game, a cryptographic chess match between Waterhouse and his German counterpart, translated into action by the gung-ho Shaftoe and his forces.
Fast-forward to the present, where Waterhouse's crypto-hacker grandson, Randy, is attempting to create a "data haven" in Southeast Asia—a place where encrypted data can be stored and exchanged free of repression and scrutiny. As governments and multinationals attack the endeavor, Randy joins forces with Shaftoe's tough-as-nails granddaughter, Amy, to secretly salvage a sunken Nazi submarine that holds the key to keeping the dream of a data haven afloat. But soon their scheme brings to light a massive conspiracy with its roots in Detachment 2702 linked to an unbreakable Nazi code called Arethusa. And it will represent the path to unimaginable riches and a future of personal and digital liberty...or to universal totalitarianism reborn.
A breathtaking tour de force, and Neal Stephenson's most accomplished and affecting work to date, Cryptonomicon is profound and prophetic, hypnotic and hyper-driven, as it leaps forward and back between World War II and the World Wide Web, hinting all the while at a dark day-after-tomorrow. It is a work of great art, thought and creative daring; the product of a truly iconoclastic imagination working with white-hot intensity.