The Ruin of Angels

Craft Sequence

Book 6
Sold by Tor.com
16
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Max Gladstone returns with The Ruin of Angels, the sixth novel in the Hugo-nominated Craft Sequence, which The Washington Post calls "the best kind of urban fantasy" and NPR calls "sharp, original, and passionate"

The God Wars destroyed the city of Alikand. Now, a century and a half and a great many construction contracts later, Agdel Lex rises in its place. Dead deities litter the surrounding desert, streets shift when people aren’t looking, a squidlike tower dominates the skyline, and the foreign Iskari Rectification Authority keeps strict order in this once-independent city—while treasure seekers, criminals, combat librarians, nightmare artists, angels, demons, dispossessed knights, grad students, and other fools gather in its ever-changing alleys, hungry for the next big score.

Priestess/investment banker Kai Pohala (last seen in Full Fathom Five) hits town to corner Agdel Lex’s burgeoning nightmare startup scene, and to visit her estranged sister Ley. But Kai finds Ley desperate at the center of a shadowy, and rapidly unravelling, business deal. When Ley ends up on the run, wanted for a crime she most definitely committed, Kai races to track her sister down before the Authority finds her first. But Ley has her own plans, involving her ex-girlfriend, a daring heist into the god-haunted desert, and, perhaps, freedom for an occupied city. Because Alikand might not be completely dead—and some people want to finish the job.

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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About the author

MAX GLADSTONE went to Yale, where he wrote a short story that became a finalist in the Writers of the Future competition. He is the author of the Craft Sequence and the showrunner for Book Burners. He was nominated for a Lambda Literary Award a is two-time finalist for the John W. Campbell Award. He lives near Boston, Massachusetts.
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4.5
16 total
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Additional Information

Publisher
Tor.com
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Published on
Sep 5, 2017
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Pages
400
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ISBN
9780765395887
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Features
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Language
English
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Genres
Fiction / Fantasy / Action & Adventure
Fiction / Fantasy / Contemporary
Fiction / Fantasy / Urban
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Content Protection
This content is DRM free.
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Read Aloud
Available on Android devices
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Eligible for Family Library

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See entire series

This discounted ebundle includes: Three Parts Dead, Two Serpents Rise, Full Fathom Five, Last First Snow, Four Roads Cross

“Stunningly good. Stupefyingly good.” —Patrick Rothfuss

Set in a phenomenally-built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, MAX GLADSTONE's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.

Three Parts Dead — A god has died, and it's up to Tara, first-year associate in the international necromantic firm of Kelethres, Albrecht, and Ao, to bring Him back to life before His city falls apart.

Two Serpents Rise — Caleb Altemoc—casual gambler and professional risk manager—is sent by Red King Consolidated to cleanse shadow demons from the Dresediel Lex city water supply, and uncovers a scheme to forever alter the balance of power in the city.

Full Fathom Five — On the island of Kavekana, Kai nearly loses her life trying to save one of her creations, a god built to order. But when Kai starts digging into the reasons her creations die, she uncovers a conspiracy of silence and fear—which will crush her, if Kai can't stop it first.

Last First Snow — Craft lawyer Elayne Kevarian and warrior-priest Temoc must fight dark magic, secret agendas, and their own demons to save the peace between the citizens and rulers of Dresediel Lex, before hell opens to swallow the city whole.

Four Roads Cross — Protests rock the city of Alt Coulumb, Kos Everburning's creditors attempt a hostile takeover of the fire god's church, and Craftswoman Tara Abernathy must defend the church against the world's fiercest necromantic firm.


Tor books by Max Gladstone

The Craft Sequence
Three Parts Dead
Two Serpents Rise
Full Fathom Five
Last First Snow
Four Roads Cross
The Ruin of Angels

Other Books
The Highway Kind

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

NEW YORK TIMES BESTSELLER • An all-new, official prequel novel to The Battle for Azeroth, Blizzard Entertainment’s next expansion to the critically acclaimed World of Warcraft videogame.

Azeroth is dying.

The Horde and the Alliance defeated the demonic Burning Legion, but a dire catastrophe is unfolding deep below the surface of the world. There is a mortal wound in the heart of Azeroth, struck by the sword of the fallen titan Sargeras in a final act of cruelty.

For Anduin Wrynn, king of Stormwind, and Sylvanas Windrunner, warchief of the Horde and queen of the Forsaken, there is little time to rebuild what remains and even less to mourn what was lost. Azeroth’s devastating wound has revealed a mysterious material known as Azerite. In the right hands, this strange golden substance is capable of incredible feats of creation; in the wrong ones, it could bring forth unthinkable destruction.

As Alliance and Horde forces race to uncover the secrets of Azerite and heal the wounded world, Anduin enacts a desperate plan aimed at forging a lasting peace between the factions. Azerite jeopardizes the balance of power, and so Anduin must gain the trust of Sylvanas. But, as ever, the Dark Lady has her own machinations.

For peace to be possible, generations of bloodshed and hatred must be brought to an end. But there are truths that neither side is willing to accept and ambitions they are loath to relinquish. As Alliance and Horde alike grasp for the Azerite’s power, their simmering conflict threatens to reignite all-out war—a war that would spell doom for Azeroth.
"[A] taut and unique blend of legal drama, fantasy, and noir." —Publishers Weekly, starred review

Max Gladstone's Craft Sequence chronicles the epic struggle to build a just society in a modern fantasy world.

Shadow demons plague the city reservoir, and Red King Consolidated has sent in Caleb Altemoc—casual gambler and professional risk manager—to cleanse the water for the sixteen million people of Dresediel Lex. At the scene of the crime, Caleb finds an alluring and clever cliff runner, Crazy Mal, who easily outpaces him.

But Caleb has more than the demon infestation, Mal, or job security to worry about when he discovers that his father—the last priest of the old gods and leader of the True Quechal terrorists—has broken into his home and is wanted in connection to the attacks on the water supply.

From the beginning, Caleb and Mal are bound by lust, Craft, and chance, as both play a dangerous game where gods and people are pawns. They sleep on water, they dance in fire...and all the while the Twin Serpents slumbering beneath the earth are stirring, and they are hungry.

Set in a phenomenally built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, Max Gladstone's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.

For more from Max Gladstone, check out:

The Craft Sequence
Three Parts Dead
Two Serpents Rise
Full Fathom Five
Last First Snow
Four Roads Cross

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The Cold War gets magical when spies brush shoulders with sorcerers in this genre-defying serial created by Lindsay Smith and Max Gladstone.

This is the 1st episode in the second season of The Witch Who Came In From The Cold, a 13-episode serial from Serial Box Publishing. This episode written by Lindsay Smith.

The spies and sorcerers of Prague face hard questions and increased oversight in the wake of last season’s explosive events. On the Vltava, a Flame op goes up in literal flames when a mysterious interloper joins the fray.

Welcome to Prague, 1970: the epicenter in a Cold War of spies and sorcerers. The streets are a deadly chessboard on which the CIA and KGB make their moves, little dreaming that a deeper game is being played between the Consortium of Ice and the Acolytes of Flame, ancient factions of sorcery.

Praise for The Witch Who Came in from the Cold:



"Those who like to mix magic, spycraft, and secret history should enjoy this—it may please fans of Stross’s Laundry series." —Locus Magazine



"Full of fast-paced, high-intensity action paired with magic at a level that has not been seen until now, with a cliff-hanger that lets readers know that the game is not over and has only just begun." —The San Francisco Book Review



"The Witch Who Came in from the Cold is a chilly evocation of a different kind of Cold War." —Charles Stross, author of the Laundry Files series



“Take a double shot of Le Carré, a dash of Deighton, a twist of Quiller, a splash of Al Stewart’s The Year of the Cat, throw in a jigger full of elemental magic, mix well ... and voilà! The Witch Who Came In From The Cold.” —Victor Milán, author of The Dinosaur Lords



"The occult love child of John le Carre and The Sandbaggers." —Marie Brennan, author of A Natural History of Dragons



"As soon as I saw that, I was instantly hooked, and the pilot jacked the intrigue to the max. Two female Soviet spy witches, an American spy with something weird drilling magical holes in his head, and a world of secrets within secrets in a locale where old-world myth and the Cold War face off, pedal to the metal . . . it’s awesome. Or as we said in 1970, Far out. " —Sherwood Smith, author of Crown Duel



"The installments are easy to read one at a time, but the tangles of alliances, secrets, and shocking double-crosses will have readers up all night mumbling, “Just one more.” —Publishers Weekly, starred review

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