Over the course of fifteen books and millions of words, the world that Jordan created grew in depth and complexity. However, only a fraction of what Jordan imagined ended up on the page, the rest going into his personal files.
Now The Wheel of Time Companion sheds light on some of the most intriguing aspects of the world, including biographies and motivations of many characters that never made it into the books, but helped bring Jordan's world to life.
Included in the volume in an A-to-Z format are:
An entry for each named character
An inclusive dictionary of the Old Tongue
New maps of the Last Battle
New portraits of many characters
Histories and customs of the nations of the world
The strength level of many channelers
Descriptions of the flora and fauna unique to the world
And much more!
The Wheel of Time Companion will be required reading for The Wheel of Time's millions of fans.
The Wheel of Time®
New Spring: The Novel
#1 The Eye of the World
#2 The Great Hunt
#3 The Dragon Reborn
#4 The Shadow Rising
#5 The Fires of Heaven
#6 Lord of Chaos
#7 A Crown of Swords
#8 The Path of Daggers
#9 Winter's Heart
#10 Crossroads of Twilight
#11 Knife of Dreams
By Robert Jordan and Brandon Sanderson
#12 The Gathering Storm
#13 Towers of Midnight
#14 A Memory of Light
By Robert Jordan and Teresa Patterson
The World of Robert Jordan's The Wheel of Time
By Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria Simons
The Wheel of Time Companion
By Robert Jordan and Amy Romanczuk
Patterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The volume ranges over the entire history of English literature, including oral narrative tradition, Anglo-Saxon poetry, medieval romance, Renaissance poetics, 19th-century adventure stories, modern art, and contemporary fantasy. Each chapter is written by an expert contributor who demonstrates Tolkien's relation to an earlier literary movement and examines the literary resonances of his works from a variety of informed perspectives. By grounding Tolkien's writings within the larger canon of literature, the book argues that his works actually fall within the mainstream literary tradition.
The volume looks at the simple picture books and comic books that appeal to small children; the formulaic adventures that fascinate older children; the films and television programs that are watched by children and young adolescents; the music videos and programming that appeal to young adults; and the popular novels that interest older readers. Included are discussions of Superman, the Hardy Boys, Star Trek, science fiction films, and music videos. The book points to similarities among popular culture, science fiction, and children's literature and demonstrates the relevance of these works to contemporary society.
This book examines a variety of work from the transrealist perspective, something that has not been done previously. It emphasizes the texts of Philip K. Dick and Rucker himself, while it additionally engages the texts of such slipstream writers as Kurt Vonnegut, J.G. Ballard, and John Barth. It places its argument against the antihumanist trend in science fiction and builds comparisons with more traditional varieties of science fiction works.