In twelve-year-old Giacomo's Renaissance-inspired world, art is powerful, dangerous, and outlawed. A few artists possess Geniuses, birdlike creatures that are the living embodiment of an artist's creative spirit. Those caught with one face a punishment akin to death, so when Giacomo discovers he has a Genius, he knows he's in serious trouble.
Luckily, he finds safety in a secret studio where young artists and their Geniuses train in sacred geometry to channel their creative energies as weapons. But when a murderous artist goes after the three Sacred Tools--objects that would allow him to destroy the world and everyone in his path—Giacomo and his friends must risk their lives to stop him.
“DiMartino masterfully weaves a thrilling action-adventure epic into an imaginative and terrifying world.” —Bryan Konietzko, co-creator of Avatar: The Last Airbender and The Legend of Korra
“Rebel Genius is a natural extension of Michael Dante DiMartino's work on Avatar: The Last Airbender: charming young heroes, magical creatures, an innovative magic system, and mysteries galore. There is so much to love about this book!” —Gene Yang, National Ambassador for Young People's Literature and author of American Born Chinese
“DiMartino delivers a magical take on the power of art. With a cast that will charm you and an innovative new world to get lost in, Rebel Genius is a gift for fantasy lovers and a treasure for anyone who has ever tried to pick up a brush or a pen and make something new. A lively, thrilling spin on the struggle to create.”—Leigh Bardugo, author of the Grisha trilogy and the Six of Crows series
“Rebel Genius contains all of Mike DiMartino's hallmarks: an exquisite world dripping with magic and color, a cast of incredible, diverse characters, and artwork that will take your breath away. Get ready to fall in love.” —Marie Lu, author of the Legend trilogy and the Young Elites trilogy
"Rebel Genius is a mind-blowing new series, a passionate blend of adventure, mystery, and puzzle-solving that has no end to its imagination." —Soman Chainani, author of The School for Good and Evil trilogy
For years, Supreme Creator Nerezza has used fear and violence to rule her empire, seeking to eradicate anyone with a Genius. Then, twelve-year-old Giacomo emerged from hiding and joined a young generation of fellow artists paired with Geniuses. Together, they began a rebellion against her.
Now, Giacomo has something Nerezza desperately wants—the Compass, one of three powerful objects known as the Sacred Tools. Possessing all three would allow Nerezza to spread her tyranny worldwide.
After a near-fatal showdown, Giacomo and his friends escape to the empire of Rachana, a society long feared for its mighty warriors and their horse-Geniuses. But a dark and ancient force threatens the horse-Geniuses with extinction, and Giacomo discovers he is the only one who can stop it.
With the help of his Genius and great friends, Giacomo struggles to keep the Sacred Tools from falling into the wrong hands and find a way to protect the Rachanan people—before Nerezza finds him.