Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition

· Padexi Academy
5.0
1 review
Ebook
670
Pages

About this ebook

The Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition book is perfect for both beginners and intermediate users of 3ds Max and those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also covers the Arnold renderer.


Fore more information visit Padexi Academy website padexi.academy.

Ratings and reviews

5.0
1 review

About the author

Pradeep Mamgain is a digital artist, writer, coder, educator, and founder of PADEXI.ACADEMY. He is self-taught in computer graphics, the Internet has been the best source of training for him. He has worked with several companies dealing with animation and VFX in India. He loves helping young aspiring 3D artists to become professional 3D artists. He has helped his students to achieve rewarding careers in 3D animation and visual effects industry.


He has more than ten years of experience in the computer and animation industry. He is passionate about computer graphics that helped him building skills in particles, fluids, cloth, RBD, pyrotechnics simulations, and post-production techniques. In addition to the computer graphics, he has a keen interest in web design/development, digital marketing, and search engine optimization.

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