Migrating to Swift from Flash and ActionScript

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Build on your knowledge of ActionScript to take the fast track developing iOS apps with Apple’s latest language, Swift. Swift’s syntax is easier to understand than Objective-C for people already familiar with ActionScript. At the same time it offers a number of new features and richer expressiveness than both ActionScript and Objective-C.
Switching to a new platform usually involves migration on three levels: tools, workflow, and programming language. This book is structured as a guide that will help you on each level with step-by-step tutorials. Apart from the tutorials, it comes with recipes for some of the most popular mobile development topics: social network integration and messaging, taking advantage of device capabilities, networking and working with local and iCloud data, advertising in your app or game, and 2D and 3D graphics. The book also includes a final chapter that takes you through Apple’s App Store submission process. Don’t just build your apps, sell them.
What You Will Learn:
  • Expand your development knowledge to native iOS programming with Swift
  • Use the latest Xcode 7 IDE
  • Migrate your existing ActionScript projects to Swift
  • Create advanced UI, leverage the device hardware, integrate with social networks, take advantage of 2D and 3D graphics
  • Diagnose your app quickly with Xcode’s debugger and instruments
  • Prepare and submit our iOS app in Apple’s App Store

Who This Book is For:
Migrating to Swift from Flash and ActionScript is for Flash and Adobe AIR developers who want to move on to native iOS programming with the latest Apple Swift language. It’s for the seasoned ActionScript programmer who is looking to add another language and platform to their tool belt quickly. Migrating to Swift from Flash and ActionScript is a good choice for developers who learn by doing and don’t have time to read thick manuals and books for beginners in order to start programming in a new language.
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About the author

Radoslava Leseva Adams is a software developer and programming book author. Her affair with programming languages began in the early 90s, when her father handed her a book on Basic as a form of summer holiday entertainment. Since then she has built a career out of freely jumping between different languages and platforms, including C, C++, Delphi, Java, ActionScript, Objective-C and most recently Swift. She passionately hates wordy manuals and having to click more than once to do a build. Radoslava and her brother, Hristo, run EasyNativeExtensions.com and DiaDraw.com, where they help ActionScript developers do cross-platform programming with AIR Native Extensions.
Dr. Hristo Lesev is a software developer at heart, passionate speaker, educator and entrepreneur. Having had long experience with C++, C# and ActionScript for desktop and mobile, lately he can be heard more and more often advocating for Swift as the latest and greatest. While not busy developing mobile apps, Hristo enjoys teaching other developers as an assistant professor at Plovdiv University, Bulgaria. He is obsessed with computer graphics and can be found coding 3D stuff late at night.
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Additional Information

Publisher
Apress
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Published on
Oct 17, 2016
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Pages
511
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ISBN
9781484216668
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Language
English
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Genres
Computers / Operating Systems / General
Computers / Programming / General
Computers / Programming / Macintosh
Computers / Software Development & Engineering / General
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Content Protection
This content is DRM protected.
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Read Aloud
Available on Android devices
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The Objective-C programming language continues to grow in popularity and usage because of the power and ease-of-use of the language itself, along with the numerous features that continue to be added to the platform. If you have a basic knowledge of the language and want to further your expertise, Pro Objective-C is the book for you.

Pro Objective-C provides an in-depth, comprehensive guide to the language, its runtime, and key API’s. It explains the key concepts of Objective-C in a clear, easy to understand manner, and also provides detailed coverage of its more complex features. In addition, the book includes numerous practical examples--code excerpts and complete applications--that demonstrate how to apply in code what you’re learning.

The book begins with an exploration of Objective-C's basic features and key language elements. After reviewing the basics, it proceeds with an in-depth examination of the Objective-C dynamic programming features and runtime system. Next the book covers the Foundation Framework, the base layer of APIs that can be used for any Objective-C program. Finally, new and advanced features of Objective-C are introduced and shown how they make the Objective-C language even more powerful and expressive.

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Start reading Pro Objective-C and begin developing high-quality, professional apps on the OS X and iOS platforms using the Objective-C programming language!

Fully updated for iOS 7, iOS UICollectionView: The Complete Guide, Second Edition will help you build highly immersive, cutting-edge iOS user interfaces that transform your apps from good to great! Ash Furrow covers everything that's new and valuable in UICollectionViews for iOS 7, showing how it eliminates annoying "gotchas" from iOS 6 (and helping you avoid a few new pitfalls). For the first time, he also demonstrates how to integrate UICollectionViews with iOS 7's brand-new UIKit Dynamics to deliver more realistic animations and more effective layouts.

Furrow teaches through a wide spectrum of up-to-date, downloadable code examples. Reflecting the latest UICollectionView best practices, he also offers detailed guidance on application architecture, data retrieval across networks, and efficient content rendering. Coverage includes:

What to know about MVC and the iOS app lifecycle in order to succeed with UICollectionView Using Storyboards or .xibs to set up Collection Views, and implementing them in well-performing code Customizing individual cell layouts, and then contextualizing content for users Efficiently organizing content with UICollectionViewFlowLayout Crafting sophisticated custom layouts with UICollectionViewLayoutSubclassing Animating UICollectionViewLayout changes Building more immersive interfaces with gesture recognizers Making the most of new iOS 7 layout-to-layout transitions And much more

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Approximately 200 pages.

Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application.

Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders.

Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existing tools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

What You Will Learn

Develop your own bestselling iPhone and iPad appsUtilize Swift playgroundsDisplay data in Table Views
Draw to the screen using Core GraphicsUse iOS sensor capabilities to map your worldGet your app to work with iCloud and more
Who This Book is For

Anyone who wants to start developing for iPhone and iPad.

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