Migrating to Swift from Flash and ActionScript

Free sample

Build on your knowledge of ActionScript to take the fast track developing iOS apps with Apple’s latest language, Swift. Swift’s syntax is easier to understand than Objective-C for people already familiar with ActionScript. At the same time it offers a number of new features and richer expressiveness than both ActionScript and Objective-C.
Switching to a new platform usually involves migration on three levels: tools, workflow, and programming language. This book is structured as a guide that will help you on each level with step-by-step tutorials. Apart from the tutorials, it comes with recipes for some of the most popular mobile development topics: social network integration and messaging, taking advantage of device capabilities, networking and working with local and iCloud data, advertising in your app or game, and 2D and 3D graphics. The book also includes a final chapter that takes you through Apple’s App Store submission process. Don’t just build your apps, sell them.
What You Will Learn:
  • Expand your development knowledge to native iOS programming with Swift
  • Use the latest Xcode 7 IDE
  • Migrate your existing ActionScript projects to Swift
  • Create advanced UI, leverage the device hardware, integrate with social networks, take advantage of 2D and 3D graphics
  • Diagnose your app quickly with Xcode’s debugger and instruments
  • Prepare and submit our iOS app in Apple’s App Store

Who This Book is For:
Migrating to Swift from Flash and ActionScript is for Flash and Adobe AIR developers who want to move on to native iOS programming with the latest Apple Swift language. It’s for the seasoned ActionScript programmer who is looking to add another language and platform to their tool belt quickly. Migrating to Swift from Flash and ActionScript is a good choice for developers who learn by doing and don’t have time to read thick manuals and books for beginners in order to start programming in a new language.
Read more

About the author

Radoslava Leseva Adams is a software developer and programming book author. Her affair with programming languages began in the early 90s, when her father handed her a book on Basic as a form of summer holiday entertainment. Since then she has built a career out of freely jumping between different languages and platforms, including C, C++, Delphi, Java, ActionScript, Objective-C and most recently Swift. She passionately hates wordy manuals and having to click more than once to do a build. Radoslava and her brother, Hristo, run EasyNativeExtensions.com and DiaDraw.com, where they help ActionScript developers do cross-platform programming with AIR Native Extensions.
Dr. Hristo Lesev is a software developer at heart, passionate speaker, educator and entrepreneur. Having had long experience with C++, C# and ActionScript for desktop and mobile, lately he can be heard more and more often advocating for Swift as the latest and greatest. While not busy developing mobile apps, Hristo enjoys teaching other developers as an assistant professor at Plovdiv University, Bulgaria. He is obsessed with computer graphics and can be found coding 3D stuff late at night.
Read more

Additional Information

Read more
Published on
Oct 17, 2016
Read more
Read more
Read more
Read more
Computers / Operating Systems / General
Computers / Programming / General
Computers / Programming / Macintosh
Computers / Software Development & Engineering / General
Read more
Content Protection
This content is DRM protected.
Read more
Read Aloud
Available on Android devices
Read more

Reading information

Smartphones and Tablets

Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.

Laptops and Computers

You can read books purchased on Google Play using your computer's web browser.

eReaders and other devices

To read on e-ink devices like the Sony eReader or Barnes & Noble Nook, you'll need to download a file and transfer it to your device. Please follow the detailed Help center instructions to transfer the files to supported eReaders.
Fully updated for iOS 7, iOS UICollectionView: The Complete Guide, Second Edition will help you build highly immersive, cutting-edge iOS user interfaces that transform your apps from good to great! Ash Furrow covers everything that's new and valuable in UICollectionViews for iOS 7, showing how it eliminates annoying "gotchas" from iOS 6 (and helping you avoid a few new pitfalls). For the first time, he also demonstrates how to integrate UICollectionViews with iOS 7's brand-new UIKit Dynamics to deliver more realistic animations and more effective layouts.

Furrow teaches through a wide spectrum of up-to-date, downloadable code examples. Reflecting the latest UICollectionView best practices, he also offers detailed guidance on application architecture, data retrieval across networks, and efficient content rendering. Coverage includes:

What to know about MVC and the iOS app lifecycle in order to succeed with UICollectionView Using Storyboards or .xibs to set up Collection Views, and implementing them in well-performing code Customizing individual cell layouts, and then contextualizing content for users Efficiently organizing content with UICollectionViewFlowLayout Crafting sophisticated custom layouts with UICollectionViewLayoutSubclassing Animating UICollectionViewLayout changes Building more immersive interfaces with gesture recognizers Making the most of new iOS 7 layout-to-layout transitions And much more



Approximately 200 pages.

©2018 GoogleSite Terms of ServicePrivacyDevelopersArtistsAbout Google|Location: United StatesLanguage: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments Terms of Service and Privacy Notice.