Rust is an open source, safe, concurrent, practical language created by Mozilla. It runs blazingly fast, prevents segfaults, and guarantees safety. This book gets you started with essential software development by guiding you through the different aspects of Rust programming. With this approach, you can bridge the gap between learning and implementing immediately.
Beginning with an introduction to Rust, youβll learn the basic aspects such as its syntax, data types, functions, generics, control flows, and more. After this, youβll jump straight into building your first project, a Tetris game. Next youβll build a graphical music player and work with fast, reliable networking software using Tokio, the scalable and productive asynchronous IO Rust library.
Over the course of this book, youβll explore various features of Rust Programming including its SDL features, event loop, File I/O, and the famous GTK+ widget toolkit. Through these projects, youβll see how well Rust performs in terms of concurrencyβincluding parallelism, reliability, improved performance, generics, macros, and thread safety. Weβll also cover some asynchronous and reactive programming aspects of Rust.
By the end of the book, youβll be comfortable building various real-world applications in Rust.
What you will learn Compile and run the Rust projects using the Cargo-Rust Package manager Use Rust-SDL features such as the event loop, windows, infinite loops, pattern matching, and more Create a graphical interface using Gtk-rs and Rust-SDL Incorporate concurrency mechanism and multi-threading along with thread safety and locks Implement the FTP protocol using an Asynchronous I/O stack with the Tokio libraryWho this book is forThis book is for software developers interested in system level and application programming who are looking for a quick entry into using Rust and understanding the core features of the Rust Programming. Itβs assumed that you have a basic understanding of Java, C#, Ruby, Python, or JavaScript.