Cryengine 3 Game Development: Beginner's Guide

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· Packt Publishing Ltd
4.2
23 reviews
Ebook
354
Pages

About this ebook

A step by step beginner's tutorial to creating AAA style games with the complete game creation tool, CryENGINE 3, This book is written with the beginner and casual developer in mind. The freely available version of the CryENGINE(r) 3 is used for all examples in this boo

Ratings and reviews

4.2
23 reviews
Rohan Bernard
December 22, 2014
it is realy clear to use and devlopyour own worlds
2 people found this review helpful
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Nic Gutierrez
August 30, 2015
This book contained great information on how to create your own worlds and games
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Kamran Beg
January 1, 2015
But its a good step by step tutorial
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About the author

Sean Tracy is Crytek's Senior Field Application Engineer for the award-wining CryENGINE. He is responsible for adapting the engine and its features to individual licensees, as well as developing full technical and 'vertical slice' demos for prospective and existing clients. Describing himself as a 'generalizing specialist', he also gives support directly to CryENGINE licensees, while designing and maintaining their workflows, pipelines and development techniques. Sean was recruited by Crytek in 2008 after working as an electronics technician for the Canadian Military. He was recruited due to his role in founding and leading development on the award winning total conversion project 'MechWarrior: Living Legends'. Since then, he has been featured in numerous gaming magazines and has been invited to speak at many game related trade shows, conferences and seminars. He is an avid gamer with extensive modding experience on titles including Never Winter Nights, Battlefield, Doom and Quake.

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