Learning to Program

Addison-Wesley Professional
8
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Everyone can benefit from basic programming skills–and after you start, you just might want to go a whole lot further.

Author Steven Foote taught himself to program, figuring out the best ways to overcome every obstacle. Now a professional web developer, he’ll help you follow in his footsteps. He teaches concepts you can use with any modern programming language, whether you want to program computers, smartphones, tablets, or even robots.

Learning to Program will help you build a solid foundation in programming that can prepare you to achieve just about any programming goal. Whether you want to become a professional software programmer, or you want to learn how to more effectively communicate with programmers, or you are just curious about how programming works, this book is a great first step in helping to get you there.

Learning to Program will help you get started even if you aren’t sure where to begin.

• Learn how to simplify and automate many programming tasks

• Handle different types of data in your programs

• Use regular expressions to find and work with patterns

• Write programs that can decide what to do, and when to do it

• Use functions to write clean, well-organized code

• Create programs others can easily understand and improve

• Test and debug software to make it reliable

• Work as part of a programming team

• Learn the next steps to take to build a lifetime of programming skills

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About the author

Steven Foote is a web developer at LinkedIn. A self-taught programmer who loves technology, especially the Web, he has a Bachelor’s degree and Master’s degree in Accountancy from Brigham Young University. While working on his Master’s degree, he built all aspects of two AJAX-y web applications, from visual design to server and database maintenance, and everything in between.

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Additional Information

Publisher
Addison-Wesley Professional
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Published on
Oct 16, 2014
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Pages
336
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ISBN
9780133795226
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Features
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Language
English
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Genres
Computers / Computer Graphics
Computers / Programming / General
Computers / Programming Languages / General
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Content Protection
This content is DRM protected.
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Eligible for Family Library

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You Will Learn Python!

Zed Shaw has perfected the world's best system for learning Python. Follow it and you will succeed-just like the hundreds of thousands of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else.

In Learn Python the Hard Way, Third Edition, you'll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you'll learn how software works; what good programs look like; how to read, write, and think about code; and how to find and fix your mistakes using tricks professional programmers use. Most importantly, you'll learn the following, which you need to start writing excellent Python software of your own:

Installing a complete Python environment Organizing and writing code Basic mathematics Variables Strings and text Interacting with users Working with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Debugging Automated testing Basic game development Basic web development

It'll be hard at first. But soon, you'll just get it-and that will feel great!

This tutorial will reward you for every minute you put into it. Soon, you'll know one of the world's most powerful, popular programming languages. You'll be a Python programmer.

Watch Zed, too! The accompanying DVD contains 5+ hours of passionate, powerful teaching: a complete Python video course!

Printed in full color.

For this new edition of the best-selling Learn to Program, Chris Pine has taken a good thing and made it even better. First, he used the feedback from hundreds of reader e-mails to update the content and make it even clearer. Second, he updated the examples in the book to use the latest stable version of Ruby, and also to use code that looks more like real-world Ruby code, so that people who have just learned to program will be more familiar with common Ruby techniques.

Not only does the Second Edition now include answers to all of the exercises, it includes them twice. First you'll find the "how you could do it" answers, using the techniques you've learned up to that point in the book. Next you'll see "how Chris Pine would do it": answers using more advanced Ruby techniques, to whet your appetite as well as providing sort of a "Rosetta Stone" for more elegant solutions.

Computers are everywhere, on every desk, in your iPod, cell phone, and PDA. To live well in the 21st century, you need to know how to make computers do things. And to really make computers do what you want, you have to learn to program.

Fortunately, that's easier now than ever before. Chris Pine's book will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to advance to fully structured, real programs. You'll learn the same technology used to drive modern dynamic websites and large, professional applications.

It's now easier to learn to write your own computer software than it has ever been before. Now everyone can learn to write programs for themselves---no previous experience is necessary. Chris takes a thorough, but light-hearted approach that teaches you how to program with a minimum of fuss or bother.

Printed in full color.
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