Gate of Darkness, Circle of Light

Jabberwocky Literary Agency, Inc.
3
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First published in 1989 and taking place in downtown Toronto, one of the earliest of the modern urban fantasies, Gate of Darkness, Circle of Light is the story of a fight against encroaching darkness by a developmentally handicapped young woman, a street musician with no idea of his potential, a bag-lady who's tired of picking up the pieces, and an adept of the light. Mixing actual Toronto ghost-stories with traditional Faire, a police procedural, and a cat, Gate of Darkness, Circle of Light opened a gate at street level to the urban fantasy that followed.

REVIEWS
"A mentally disadvantaged young woman who sees what other people don't, a street musician, a social worker, and a bag-lady join forces with an 'Adept of the Light' to fight the encroaching darkness that stalks the streets of modern Toronto. In a departure from the 'strict' fantasy of Child of the Grove (LJ 5/15/88) and The Last Wizard, Huff's real-world fantasy presents an enlightened, compassionate view of the forgotten heroes of urban society. Highly recommended." --Library Journal
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About the author

Although she left Nova Scotia at three, and has lived most of her life since in Ontario, Tanya Huff still considers herself a Maritimer. On the way to the idyllic rural existence she shares with her partner Fiona Patton, six cats, and a Chihuahua, she acquired a degree in Radio and Television Arts from Ryerson Polytechnic—an education she was happy to finally use when writing her SMOKE novels. Of her previous twenty-three books, the five BLOOD novels featuring Henry Fitzroy, a bastard son of Henry VIII, romance writer, and vampire, are among the most popular. In fact these books became so popular that they inspired the TV series, Blood Ties.

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Additional Information

Publisher
Jabberwocky Literary Agency, Inc.
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Published on
Jul 1, 2012
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Pages
227
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ISBN
9781936535583
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Language
English
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Genres
Fiction / Fantasy / Contemporary
Fiction / Fantasy / Urban
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Content Protection
This content is DRM free.
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Available on Android devices
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A New York Times bestseller!

#1 New York Times bestselling author Sherrilyn Kenyon brings us back to the astonishing world of the Dark-Hunters in Stygian, with a hero misunderstood by many...but most of all by himself.

Born before man recorded time, I lived for thousands of years believing myself to be something I’m not.

Someone I’m not.

Lied to and betrayed by gods, Daimons and Dark-Hunters, I’ve struggled to find my way in a world where I’ve been cursed since the moment I was prematurely ripped from my mother and planted into the womb of an innocent woman who thought me her son.

Trained as a slayer and predator, I learned to fit in and stay low. To become a tool for evil. Until I was sent to kill the one woman I couldn’t. My hesitation cost her her life.

Or so I thought. In an act of betrayal that makes all the others pale in comparison, I’ve learned that this world is an illusion and that my Phoebe still lives.

Now I will have to travel into the very pits of Hades to try and save her, even as everyone around me attempts to steal what little soul I have left. There’s only one person at my back and I’m not sure I can trust her either, for she was born of an enemy race. Yet sometimes the road to redemption is one that singes us to our very core. And if I fail to find the answers I need to save Phoebe, more than just my wife will die.

We will lose the world. Both human and Daimon.

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

It was a long fall from Clan Heir to common thief, but Aaron never wanted any part of his father’s brutal outlander reign. In fact, besides coin purses and jewels, there’s very little in all of Cisali that interests Aaron, until he stumbles—quite literally—into a prince’s bedchamber...

Prince Davish of Ischia is a skilled swordsman both on the field and beneath the sheets, at least when he isn’t outrageously drunk. But the wine helps him forget all the ways he’s disappointed his father, his family, and soon enough, his young bride-to-be...

A trained Wizard of the Nine with more raw talent than real-world experience, Princess Chandra has no interest in the politically arranged marriage. She flees to the royal city of Ischia seeking a way out of the union. But there, she discovers something far more shocking than Prince Davish’s rakish reputation...

The Stone of Ischia has been stolen. A powerful talisman, The Stone protects the city from the active volcano that looms over its terraces and streets. Without it, Ischia will be destroyed and the kingdom of Cisali will fall. Its only hope is an unlikely band of heroes—a failed thief, a drunken prince, and a runaway wizard—who must face pirates, powerful magic, and their own carefully guarded secrets in order to find and restore the Stone of Ischia.

REVIEWS
“The delightful camarderie of three unlikely heroes and well controlled fantasy elements make Huff's adventure great fun to read.” —Publishers Weekly
“Huff arranges the ordinary elements of fantasy into an extraordinary tale of adventure and transformation.” —Library Journal
“An exciting adventure ... they face pirates, storms, traitors ... each has unique talents that can bring their mission to a successful conclusion, each has weakness that could destroy themselves and a city of people.” —Voya
The first book in the action-packed Peacekeeper series, a continuation of Tanya Huff's military sci-fi Confederation series following Torin Kerr

Gunnery Sergeant Torin Kerr had been the very model of a Confederation Marine. But when she learned the truth about the war the Confederation was fighting, she left the military for good.

But Torin couldn’t walk away from preserving and protecting everything the Confederation represented. Instead, she drew together an elite corps of friends and allies to take on covert missions that the Justice Department and the Corps could not—or would not—officially touch. Torin just hoped the one they were about to embark on wouldn’t be the death of them.

Ancient H’san grave goods are showing up on the black market—grave goods from just before the formation of the Confederation, when the H’san gave up war and buried their planet-destroying weapons...as grave goods for the death of war. Someone is searching for these weapons and they’re very close to finding them. As the Elder Races have turned away from war, those searchers can only be members of the Younger Races.

Fortunately, only the Corps Intelligence Service has this information. Unfortunately, they can do nothing about it—bound by laws of full disclosure, their every move is monitored.

Though Torin Kerr and her team are no longer a part of the military, the six of them tackling the H’san defenses and the lethally armed grave robbers are the only chance the Confederation has. The only chance to avoid millions more dead.

But the more Torin learns about the relationship between the Elder Races and the Younger, the more she begins to fear war might be an unavoidable result.
The thrilling final installment in Tanya Huff's military sci-fi adventure Confederation series

Gunnery Sergeant Torin Kerr was the very model of a Confederation Marine. She’d survived more deadly encounters than anyone in the Corps. No one who’d ever served with her could imagine her walking away from the Corps. But that was before Torin had learned the truth about the war the Confederation was fighting…before she’d been declared dead and had spent time in a prison that shouldn’t exist....
 
It was Salvage Operator Craig Ryder who had refused to believe Torin was dead. Craig who found and rescued Torin. And so, when her mission was complete, Torin resigned from the Marines to start a new life with Craig aboard his tiny salvage ship, the Promise.
 
But civilian life was a lot rougher than Torin had imagined. The salvage operators were losing cargo and lives to pirates. Because salvagers were an independent lot unwilling to turn to the OutSector Wardens for help, no one in authority seemed to take their ever-increasing threat seriously.
 
Then, on their first real run together, pirates attacked the Promise, kidnapping Craig and leaving Torin to die. But leaving Torin behind to die was never a good strategy. Against all odds, she survived, and certain—despite no evidence to prove her correct—that Craig was still alive, she decided to mount a rescue mission. When Craig’s salvager friends refused to join her, Torin had no choice but to call in the Marines—some very special Marines.
 
Then she discovered why the pirates had been trying to kidnap salvagers. And suddenly Torin’s mission expanded from saving Craig to stopping the pirates from changing the balance of power in known space....
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