The Drawing Club of Improbable Dreams: How to Create a Club for Art

· Sold by Simon and Schuster
Ebook
128
Pages
Eligible

About this ebook

The Drawing Club of Improbable Dreams shows how to create a drawing club to work with fellow artists to build skills and find our own genius. In the club we make art experiments and the bold mistakes that free us from unnecessary limitations. We also reap the benefit of witnessing how others solve problems. Inside are full instructions on how to start and run a club as well as three 8-week session plans with specific art explorations.

The purpose of the explorations we make is not only to build drawing skills but also to build the qualities of curiosity, courage, and critical thinking we need for making art. We will learn how to work from the inside out to make art that is fresh, vital and authentic. The book offers two important rules that will help us be the unique artists we are meant to be. As artists we dream that we might make something fantastic and be fully who we are. We dream that art matters, even that it might change the world. Improbable dreams but, in a club, things start to happen that we didn’t imagine possible. Working together we discover strength we might not have on our own. A club can take us to places we hardly dared to dream of and can show us how improbable dreams are where our hearts are truly meant to be.

About the author

Cat Bennett is an artist who has taught drawing to adults for ten years in her Saturday Morning Drawing Club. Even those who came to the club having not drawn since childhood have gone on to make, exhibit and sell art, some in galleries, shops and museum shop settings. Cat was previously an illustrator for 25 years.

Rate this ebook

Tell us what you think.

Reading information

Smartphones and tablets
Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.
Laptops and computers
You can listen to audiobooks purchased on Google Play using your computer's web browser.
eReaders and other devices
To read on e-ink devices like Kobo eReaders, you'll need to download a file and transfer it to your device. Follow the detailed Help Center instructions to transfer the files to supported eReaders.