The book is intended for advanced undergraduates in math, applied math, engineering, or science disciplines, as well as for researchers and professionals looking for an introduction to a subject they missed or overlooked in their education.?
The fourth edition of this book has been updated by adding a current topic of interest on Finite Element Methods, which is a versatile method to solve numerically, several problems that arise in engineering design, claiming many advantages over the existing methods. Besides, it introduces the basics in computing, discusses various direct and iterative methods for solving algebraic and transcendental equations and a system of non-linear equations, linear system of equations, matrix inversion and computation of eigenvalues and eigenvectors of a matrix. It also provides a detailed discussion on Curve fitting, Interpolation, Numerical Differentiation and Integration besides explaining various single step and predictor–corrector methods for solving ordinary differential equations, finite difference methods for solving partial differential equations, and numerical methods for solving Boundary Value Problems. Fourier series approximation to a real continuous function is also presented. The text is augmented with a plethora of examples and solved problems along with well-illustrated figures for a practical understanding of the subject. Chapter-end exercises with answers and a detailed bibliography have also been provided.
NEW TO THIS EDITION
• Includes two new chapters on the basic concepts of the Finite Element Method and Coordinate Systems in Finite Element Methods with Applications in Heat Transfer and Structural Mechanics.
• Provides more than 350 examples including numerous worked-out problems.
• Gives detailed solutions and hints to problems under Exercises.
Do you want to get started with creating your own vehicles, maps, landscapes, and tools that you can use in the game and share with the Farming Simulator community? Then this is the resource for you! With the help of Jason van Gumster, you'll get up and running on everything you need to master 3D modeling and simulation—and have fun while doing it! Inside, you'll find out how to create and edit maps, start using the material panel, customize your mods by adding texture, use the correct file-naming conventions, test your mod in single and multiplayer modes, get a grip on using Vehicle XML, and so much more.
There's no denying that Farming Simulator players love modding—and now there's a trusted, friendly resource to help you take your modding skills to the next level and get even more out of your game. Written in plain English and packed with tons of step-by-step explanations, Farming Simulator Modding For Dummies is a great way to learn the ropes of 3D modeling with the tools available to you in the game. In no time, you'll be wowing your fellow gamesters—and yourself—with custom, kick-butt mods. So what are you waiting for?Includes an easy-to-follow introduction to using the GIANTS 3D modeling tools Explains how to export models to Blender, Maya, 3DS Max, or FBX Provides tips for using the correct image format for textures Details how to use Photoshop and Audacity to create custom mods for Farming Simulator
Whether you're one of the legions of rabid fans of the popular Farming Simulator game or just someone who wants to learn the basics of 3D modeling and animation, you'll find everything you need in this handy guide.